From 810d995661097f0f8e0fcfaf0ce5b2d54f7d5c18 Mon Sep 17 00:00:00 2001 From: psydev Date: Tue, 16 Apr 2013 01:04:24 -0700 Subject: [PATCH] weapon balance stick quad slightly buffed vs. wood artillery buffed vs. wood firedelay removed for artillery rifle man vs. heavy reduced to 15% --- mods/d2k/rules/vehicles.yaml | 1 - mods/d2k/weapons.yaml | 6 +++--- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 8017ea0b78..efcf52836d 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -275,7 +275,6 @@ SIEGETANK: Recoil: 299 RecoilRecovery: 19 LocalOffset: 171,0,299 - FireDelay: 10 AttackFrontal: RenderUnitTurreted: Image: SIEGETANK diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 93377b572f..26482f34cb 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -13,7 +13,7 @@ LMG: Versus: Wood: 25% Light: 40% - Heavy: 20% + Heavy: 15% Concrete: 20% Explosion: piffs InfDeath: 2 @@ -189,7 +189,7 @@ QuadRockets: Spread: 3 Versus: None: 35% - Wood: 35% + Wood: 45% Light: 100% Heavy: 100% Concrete: 35% @@ -397,7 +397,7 @@ FakeMissile: Spread: 12 Versus: None: 100% - Wood: 50% + Wood: 60% Light: 50% Heavy: 25% Concrete: 25%