Save disconnect frame in the GameInformation
This information is useful to infer a winner in case the winstate is unknown.
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@@ -179,6 +179,9 @@ namespace OpenRA
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/// <summary>The time when this player won or lost the game.</summary>
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public DateTime OutcomeTimestampUtc;
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/// <summary>The frame at which this player disconnected.</summary>
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public int DisconnectFrame;
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#endregion
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}
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}
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