fixed #2540 AI orders misinterpreted as an exploit on dedicated
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@@ -104,7 +104,11 @@ namespace OpenRA.Mods.RA.Server
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s =>
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{
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int lag;
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if (!int.TryParse(s, out lag)) { Log.Write("server", "Invalid order lag: {0}", s); return false; }
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if (!int.TryParse(s, out lag))
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{
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Log.Write("server", "Invalid order lag: {0}", s);
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return false;
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}
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Log.Write("server", "Order lag is now {0} frames.", lag);
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@@ -190,23 +194,29 @@ namespace OpenRA.Mods.RA.Server
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{
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var parts = s.Split(' ');
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if (parts.Length < 2)
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if (parts.Length < 3)
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{
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server.SendChatTo( conn, "Malformed slot_bot command" );
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server.SendChatTo(conn, "Malformed slot_bot command");
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return true;
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}
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if (!ValidateSlotCommand( server, conn, client, parts[0], true ))
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if (!ValidateSlotCommand(server, conn, client, parts[0], true))
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return false;
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var slot = server.lobbyInfo.Slots[parts[0]];
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var bot = server.lobbyInfo.ClientInSlot(parts[0]);
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var botType = parts.Skip(1).JoinWith(" ");
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int controllerClientIndex;
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if (!int.TryParse(parts[1], out controllerClientIndex))
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{
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Log.Write("server", "Invalid bot controller client index: {0}", parts[1]);
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return false;
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}
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var botType = parts.Skip(2).JoinWith(" ");
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// Invalid slot
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if (bot != null && bot.Bot == null)
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{
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server.SendChatTo( conn, "Can't add bots to a slot with another client" );
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server.SendChatTo(conn, "Can't add bots to a slot with another client");
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return true;
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}
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@@ -223,7 +233,8 @@ namespace OpenRA.Mods.RA.Server
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Country = "random",
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SpawnPoint = 0,
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Team = 0,
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State = Session.ClientState.NotReady
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State = Session.ClientState.NotReady,
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BotControllerClientIndex = controllerClientIndex
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};
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// pick a random color for the bot
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@@ -410,7 +421,7 @@ namespace OpenRA.Mods.RA.Server
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}
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int clientID;
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int.TryParse( s, out clientID );
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int.TryParse(s, out clientID);
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var connToKick = server.conns.SingleOrDefault( c => server.GetClient(c) != null && server.GetClient(c).Index == clientID);
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if (connToKick == null)
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@@ -465,7 +476,11 @@ namespace OpenRA.Mods.RA.Server
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return true;
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int team;
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if (!int.TryParse(parts[1], out team)) { Log.Write("server", "Invalid team: {0}", s ); return false; }
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if (!int.TryParse(parts[1], out team))
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{
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Log.Write("server", "Invalid team: {0}", s );
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return false;
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}
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targetClient.Team = team;
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server.SyncLobbyInfo();
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@@ -546,7 +561,7 @@ namespace OpenRA.Mods.RA.Server
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static Session.Slot MakeSlotFromPlayerReference(PlayerReference pr)
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{
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if (!pr.Playable) return null;
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if (Game.Settings.Server.LockBots || Game.Settings.Server.Dedicated)
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if (Game.Settings.Server.LockBots)
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pr.AllowBots = false;
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return new Session.Slot
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{
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