Merge pull request #12966 from pchote/windows-launcher
Reorganize Windows game launcher to support per-mod launchers.
This commit is contained in:
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packaging/windows/OpenRA.ico
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packaging/windows/OpenRA.ico
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packaging/windows/WindowsLauncher.cs.in
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packaging/windows/WindowsLauncher.cs.in
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Media;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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namespace OpenRA
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{
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class WindowsLauncher
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{
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[DllImport("user32.dll")]
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static extern int SendMessage(IntPtr hwnd, uint message, uint wParam, IntPtr lParam);
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[DllImport("shell32.dll")]
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static extern IntPtr SHGetFileInfo(string pszPath, uint dwFileAttributes, ref SHFILEINFO psfi, uint cbSizeFileInfo, uint uFlags);
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[DllImport("user32.dll")]
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public extern static bool DestroyIcon(IntPtr handle);
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struct SHFILEINFO
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{
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// Native type: HICON
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public IntPtr hIcon;
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public int iIcon;
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public uint dwAttributes;
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// Native type: TCHAR[MAX_PATH]
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
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public string szDisplayName;
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// Native type: TCHAR[80]
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
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public string szTypeName;
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}
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static Process gameProcess;
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// Constants to be replaced by the wrapper / compilation script
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const string ModID = "MOD_ID";
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const string DisplayName = "DISPLAY_NAME";
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const string FaqUrl = "FAQ_URL";
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// References to the OpenRA.Game.exe icons for later cleanup
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static IntPtr[] iconHandle = { IntPtr.Zero, IntPtr.Zero };
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[STAThread]
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static void Main(string[] args)
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{
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var launcherPath = Assembly.GetExecutingAssembly().Location;
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var directory = Path.GetDirectoryName(launcherPath);
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var enginePath = Path.Combine(directory, "OpenRA.Game.exe");
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Directory.SetCurrentDirectory(directory);
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if (!string.IsNullOrEmpty(ModID))
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args = args.Append("Game.Mod=" + ModID).ToArray();
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var engineArgs = args
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.Append("Engine.LaunchPath=" + launcherPath)
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.Select(arg => "\"" + arg + "\"");
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var psi = new ProcessStartInfo(enginePath, string.Join(" ", engineArgs));
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try
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{
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gameProcess = Process.Start(psi);
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}
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catch
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{
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return;
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}
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if (gameProcess == null)
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return;
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if (Platform.CurrentPlatform == PlatformType.Windows)
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{
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// Set the OpenRA.Game.exe icon to match the mod
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// Icon.ExtractAssociatedIcon sets only the 32px icon,
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// so we use native functions to set both 16 and 32px versions.
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gameProcess.WaitForInputIdle();
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SHFILEINFO sfi = new SHFILEINFO();
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for (var i = 0; i < 2; i++)
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{
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SHGetFileInfo(Assembly.GetExecutingAssembly().Location, 0, ref sfi, (uint)Marshal.SizeOf(sfi), (uint)(0x100 + i));
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iconHandle[i] = sfi.hIcon;
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SendMessage(gameProcess.MainWindowHandle, 0x80, (uint)(1 - i), sfi.hIcon);
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}
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}
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gameProcess.EnableRaisingEvents = true;
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gameProcess.Exited += GameProcessExited;
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Application.Run();
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}
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static void ShowErrorDialog()
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{
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var headerLabel = new Label
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{
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Location = new Point(0, 10),
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Height = 15,
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Text = DisplayName + " has encountered a fatal error and must close.",
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TextAlign = ContentAlignment.TopCenter
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};
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var docsLabel = new Label
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{
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Location = new Point(0, 25),
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Height = 15,
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Text = "Refer to the crash logs and FAQ for more information.",
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TextAlign = ContentAlignment.TopCenter
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};
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int formWidth;
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using (var g = headerLabel.CreateGraphics())
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{
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var headerWidth = (int)g.MeasureString(headerLabel.Text, headerLabel.Font).Width + 60;
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var docsWidth = (int)g.MeasureString(docsLabel.Text, docsLabel.Font).Width + 60;
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formWidth = Math.Max(headerWidth, docsWidth);
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headerLabel.Width = formWidth;
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docsLabel.Width = formWidth;
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}
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var form = new Form
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{
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Size = new Size(formWidth, 110),
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Text = "Fatal Error",
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MinimizeBox = false,
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MaximizeBox = false,
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FormBorderStyle = FormBorderStyle.FixedDialog,
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StartPosition = FormStartPosition.CenterScreen,
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TopLevel = true,
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Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location)
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};
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var viewLogs = new Button
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{
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Location = new Point(10, 50),
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Size = new Size(75, 23),
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Text = "View Logs"
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};
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var viewFaq = new Button
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{
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Location = new Point(90, 50),
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Size = new Size(75, 23),
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Text = "View FAQ"
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};
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var quit = new Button
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{
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Location = new Point(formWidth - 90, 50),
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Size = new Size(75, 23),
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Text = "Quit",
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DialogResult = DialogResult.Cancel
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};
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form.Controls.Add(headerLabel);
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form.Controls.Add(docsLabel);
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form.Controls.Add(viewLogs);
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form.Controls.Add(viewFaq);
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form.Controls.Add(quit);
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viewLogs.Click += ViewLogsClicked;
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viewFaq.Click += ViewFaqClicked;
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form.FormClosed += FormClosed;
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SystemSounds.Exclamation.Play();
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form.ShowDialog();
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}
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static void GameProcessExited(object sender, EventArgs e)
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{
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if (gameProcess.ExitCode != (int)RunStatus.Success)
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ShowErrorDialog();
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if (Platform.CurrentPlatform == PlatformType.Windows)
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foreach (var handle in iconHandle)
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if (handle != IntPtr.Zero)
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DestroyIcon(handle);
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Exit();
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}
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static void ViewLogsClicked(object sender, EventArgs e)
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{
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try
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{
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Process.Start(Platform.ResolvePath("^", "Logs"));
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}
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catch { }
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}
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static void ViewFaqClicked(object sender, EventArgs e)
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{
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try
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{
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Process.Start(FaqUrl);
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}
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catch { }
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}
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static void FormClosed(object sender, EventArgs e)
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{
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Exit();
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}
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static void Exit()
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{
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Environment.Exit(0);
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}
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}
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}
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@@ -5,6 +5,20 @@ BUILTDIR="$2"
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SRCDIR="$3"
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OUTPUTDIR="$4"
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LAUNCHER_LIBS="-r:System.dll -r:System.Drawing.dll -r:System.Windows.Forms.dll -r:${BUILTDIR}/OpenRA.Game.exe"
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FAQ_URL="http://wiki.openra.net/FAQ"
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function makelauncher()
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{
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sed "s|DISPLAY_NAME|$2|" WindowsLauncher.cs.in | sed "s|MOD_ID|$3|" | sed "s|FAQ_URL|${FAQ_URL}|" > WindowsLauncher.cs
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mcs -sdk:4.5 WindowsLauncher.cs -warn:4 -codepage:utf8 -warnaserror -out:"$1" -t:winexe ${LAUNCHER_LIBS} -win32icon:"$4"
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rm WindowsLauncher.cs
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mono ${SRCDIR}/fixheader.exe $1 > /dev/null
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}
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echo "Compiling Windows launcher"
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makelauncher ${BUILTDIR}/OpenRA.exe "OpenRA" "" OpenRA.ico
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if [ -x /usr/bin/makensis ]; then
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echo "Building Windows setup.exe"
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makensis -V2 -DSRCDIR="$BUILTDIR" -DDEPSDIR="${SRCDIR}/thirdparty/download/windows" OpenRA.nsi
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