Move Text handling to its own class
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Commands
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if (command.Value != null)
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command.Value.InvokeCommand(name.ToLowerInvariant(), message.Substring(1 + name.Length).Trim());
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else
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Game.Debug("{0} is not a valid command.", name);
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TextNotificationsManager.Debug("{0} is not a valid command.", name);
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return false;
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}
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