Move Text handling to its own class
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@@ -273,7 +273,7 @@ namespace OpenRA.Mods.Common.Traits
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return;
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}
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Game.Debug("Cheat used: {0} by {1}{2}", order.OrderString, self.Owner.PlayerName, debugSuffix);
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TextNotificationsManager.Debug("Cheat used: {0} by {1}{2}", order.OrderString, self.Owner.PlayerName, debugSuffix);
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}
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bool IUnlocksRenderPlayer.RenderPlayerUnlocked => Enabled;
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