From 821fe02fde1460df2040bc9c1bc31e9653b1aff0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Wed, 10 Apr 2013 15:53:57 +0200 Subject: [PATCH] polish the temperat shellmap a little - silence the gun sound a bit - remove the flickering mig --- OpenRA.Mods.RA/Missions/DefaultShellmapScript.cs | 1 - mods/ra/maps/shellmap/map.yaml | 5 ++--- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/DefaultShellmapScript.cs b/OpenRA.Mods.RA/Missions/DefaultShellmapScript.cs index c36e02f0fb..188072650c 100644 --- a/OpenRA.Mods.RA/Missions/DefaultShellmapScript.cs +++ b/OpenRA.Mods.RA/Missions/DefaultShellmapScript.cs @@ -65,7 +65,6 @@ namespace OpenRA.Mods.RA { Actors["mig1"].Trait().AttackTarget(Target.FromActor(Actors["greeceweap"]), false, true); Actors["mig2"].Trait().AttackTarget(Target.FromActor(Actors["greeceweap"]), false, true); - Actors["mig3"].Trait().AttackTarget(Target.FromActor(Actors["greeceweap"]), false, true); } ticks++; diff --git a/mods/ra/maps/shellmap/map.yaml b/mods/ra/maps/shellmap/map.yaml index b05a432e92..3518d8361e 100644 --- a/mods/ra/maps/shellmap/map.yaml +++ b/mods/ra/maps/shellmap/map.yaml @@ -1262,9 +1262,6 @@ Actors: mig2: mig Location: 128,47 Owner: GoodGuy - mig3: mig - Location: 120,42 - Owner: GoodGuy spawn0: mpspawn Location: 36,36 Owner: Neutral @@ -1304,5 +1301,7 @@ Rules: Sequences: Weapons: + 8Inch: + Report: tank6 Voices: