diff --git a/mods/cnc/maps/nod01/nod01.lua b/mods/cnc/maps/nod01/nod01.lua index 816a80166a..cd3dcf9ec5 100644 --- a/mods/cnc/maps/nod01/nod01.lua +++ b/mods/cnc/maps/nod01/nod01.lua @@ -22,7 +22,7 @@ end SendLastInfantryReinforcements = function() Media.PlaySpeechNotification(nod, "Reinforce") - + -- Move the units properly into the map before they start attacking local forces = Reinforcements.Reinforce(nod, RocketInfantryReinforcements, { VillageSpawnPoint.Location, VillageRallyPoint.Location }, 8) Utils.Do(forces, function(a)