merged beedee's text renderer. shows up some texel-offset issues

This commit is contained in:
Chris Forbes
2010-02-16 18:21:34 +13:00
3 changed files with 44 additions and 20 deletions

View File

@@ -3,6 +3,7 @@ using System.Windows.Forms;
using OpenRa.GlRenderer;
using OpenRa.FileFormats;
using OpenRa.Support;
using System.Drawing.Drawing2D;
namespace OpenRa.Graphics
{
@@ -19,8 +20,11 @@ namespace OpenRa.Graphics
public Texture PaletteTexture;
//readonly SpriteHelper sh;
//readonly FontHelper fhDebug, fhTitle;
readonly Font fDebug, fTitle;
Sheet textSheet;
SpriteRenderer rgbaRenderer;
Sprite textSprite;
public Renderer(Control control, Size resolution, bool windowed)
{
@@ -36,9 +40,28 @@ namespace OpenRa.Graphics
WorldSpriteShader = new Shader(device, FileSystem.Open("chrome-shp.fx"));
WorldSpriteShader.Quality = ShaderQuality.High;
//sh = new SpriteHelper(device);
//fhDebug = new FontHelper(device, "Tahoma", 10, false);
//fhTitle = new FontHelper(device, "Tahoma", 10, true);
fDebug = new Font("Tahoma", 10, FontStyle.Regular);
fTitle = new Font("Tahoma", 10, FontStyle.Bold);
textSheet = new Sheet(this, new Size(256, 256));
rgbaRenderer = new SpriteRenderer(this, true, RgbaSpriteShader);
textSprite = new Sprite(textSheet, new Rectangle(0, 0, 256, 256), TextureChannel.Alpha);
}
Bitmap RenderTextToBitmap(string s, Font f, Color c)
{
Bitmap b = new Bitmap(256, 256);
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(b);
g.DrawString(s, f, new SolidBrush(c), 0, 0);
g.Flush();
g.Dispose();
return b;
}
int2 GetTextSize(string s, Font f)
{
Bitmap b = new Bitmap(1,1);
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(b);
return new int2(g.MeasureString(s, f).ToSize());
}
public GraphicsDevice Device { get { return device; } }
@@ -101,26 +124,28 @@ namespace OpenRa.Graphics
public void DrawText(string text, int2 pos, Color c)
{
//sh.Begin();
//fhDebug.Draw(sh, text, pos.X, pos.Y, c.ToArgb());
//sh.End();
Bitmap b = RenderTextToBitmap(text, fDebug, c);
textSheet.Texture.SetData(b);
rgbaRenderer.DrawSprite(textSprite, pos.ToFloat2(), "chrome");
rgbaRenderer.Flush();
}
public void DrawText2(string text, int2 pos, Color c)
{
//sh.Begin();
//fhTitle.Draw(sh, text, pos.X, pos.Y, c.ToArgb());
//sh.End();
Bitmap b = RenderTextToBitmap(text, fTitle, c);
textSheet.Texture.SetData(b);
rgbaRenderer.DrawSprite(textSprite, pos.ToFloat2(), "chrome");
rgbaRenderer.Flush();
}
public int2 MeasureText(string text)
{
return new int2(20,20);//fhDebug.MeasureText(sh, text));
return GetTextSize(text, fDebug);
}
public int2 MeasureText2(string text)
{
return new int2(20,20);//fhTitle.MeasureText(sh, text));
return GetTextSize(text, fTitle);
}
}
}