don't play active animation when we sell it
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Render
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public object Create(ActorInitializer init) { return new WithActiveAnimation(init.self, this); }
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public object Create(ActorInitializer init) { return new WithActiveAnimation(init.self, this); }
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}
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}
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public class WithActiveAnimation : ITickRender, INotifyBuildComplete
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public class WithActiveAnimation : ITickRender, INotifyBuildComplete, INotifySold
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{
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{
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readonly IEnumerable<IDisable> disabled;
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readonly IEnumerable<IDisable> disabled;
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readonly WithActiveAnimationInfo info;
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readonly WithActiveAnimationInfo info;
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@@ -61,5 +61,11 @@ namespace OpenRA.Mods.RA.Render
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{
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{
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buildComplete = true;
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buildComplete = true;
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}
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}
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public void Selling(Actor self)
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{
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buildComplete = false;
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}
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public void Sold(Actor self) { }
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}
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}
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}
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}
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