Remove RenderSprites.Scale.
This commit is contained in:
@@ -193,7 +193,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
// Display muzzle flashes
|
||||
foreach (var m in muzzles)
|
||||
foreach (var r in m.Render(self, wr, pal, 1f))
|
||||
foreach (var r in m.Render(self, wr, pal))
|
||||
yield return r;
|
||||
}
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
yield return r;
|
||||
|
||||
var centerPosition = wr.World.Map.CenterOfCell(topLeft) + centerOffset;
|
||||
foreach (var r in preview.Render(centerPosition, WVec.Zero, 0, palette, 1.0f))
|
||||
foreach (var r in preview.Render(centerPosition, WVec.Zero, 0, palette))
|
||||
yield return r;
|
||||
|
||||
if (info.FootprintOverPreview != PlaceBuildingCellType.None)
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
public interface IRenderActorPreviewSpritesInfo : ITraitInfoInterface
|
||||
{
|
||||
IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p);
|
||||
IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p);
|
||||
}
|
||||
|
||||
[Desc("Render trait fundament that won't work without additional With* render traits.")]
|
||||
@@ -41,9 +41,6 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
[Desc("Custom PlayerColorPalette: BaseName")]
|
||||
public readonly string PlayerPalette = "player";
|
||||
|
||||
[Desc("Change the sprite image size.")]
|
||||
public readonly float Scale = 1f;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new RenderSprites(init, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
|
||||
@@ -68,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
}
|
||||
|
||||
foreach (var spi in init.Actor.TraitInfos<IRenderActorPreviewSpritesInfo>())
|
||||
foreach (var preview in spi.RenderPreviewSprites(init, this, image, facings, palette))
|
||||
foreach (var preview in spi.RenderPreviewSprites(init, image, facings, palette))
|
||||
yield return preview;
|
||||
}
|
||||
|
||||
@@ -198,7 +195,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
a.CachePalette(wr, owner);
|
||||
}
|
||||
|
||||
foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, Info.Scale))
|
||||
foreach (var r in a.Animation.Render(self, wr, a.PaletteReference))
|
||||
yield return r;
|
||||
}
|
||||
}
|
||||
@@ -207,7 +204,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
foreach (var a in anims)
|
||||
if (a.IsVisible)
|
||||
yield return a.Animation.ScreenBounds(self, wr, Info.Scale);
|
||||
yield return a.Animation.ScreenBounds(self, wr);
|
||||
}
|
||||
|
||||
void ITick.Tick(Actor self)
|
||||
@@ -280,7 +277,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
return anims.Where(b => b.IsVisible
|
||||
&& b.Animation.Animation.CurrentSequence != null)
|
||||
.Select(a => (a.Animation.Animation.Image.Size.XY * a.Animation.Animation.CurrentSequence.Scale * Info.Scale).ToInt2())
|
||||
.Select(a => (a.Animation.Animation.Image.Size.XY * a.Animation.Animation.CurrentSequence.Scale).ToInt2())
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithBridgeSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequences.First()), () => 0);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
public override object Create(ActorInitializer init) { return new WithChargeSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -38,11 +38,11 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithCrateBody(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence));
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithDeadBridgeSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var sequence = init.World.Type == WorldType.Editor ? EditorSequence : Sequence;
|
||||
var palette = init.World.Type == WorldType.Editor ? init.WorldRenderer.Palette(EditorPalette) : p;
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), sequence), () => 0);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, palette, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, palette);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
public override object Create(ActorInitializer init) { return new WithFacingSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image, init.GetFacing());
|
||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithGateSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
|
||||
string IWallConnectorInfo.GetWallConnectionType()
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithIdleOverlay(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
return tmpOffset.Y + tmpOffset.Z + 1;
|
||||
};
|
||||
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithInfantryBody(init, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
else if (Palette != null)
|
||||
p = init.WorldRenderer.Palette(Palette);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
if (anim.DisableFunc != null && anim.DisableFunc())
|
||||
continue;
|
||||
|
||||
foreach (var r in anim.Render(self, wr, palette, 1f))
|
||||
foreach (var r in anim.Render(self, wr, palette))
|
||||
yield return r;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithParachute(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
return tmpOffset.Y + tmpOffset.Z + 1;
|
||||
};
|
||||
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -193,7 +193,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
var dat = self.World.Map.DistanceAboveTerrain(self.CenterPosition);
|
||||
var pos = self.CenterPosition - new WVec(0, 0, dat.Length);
|
||||
return new Rectangle[] { shadow.ScreenBounds(wr, pos, info.ShadowOffset, 1) };
|
||||
return new Rectangle[] { shadow.ScreenBounds(wr, pos, info.ShadowOffset) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,14 +22,14 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
[SequenceReference]
|
||||
public readonly string Sequence = "build-door";
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||
|
||||
var bi = init.Actor.TraitInfo<BuildingInfo>();
|
||||
var offset = bi.CenterOffset(init.World).Y + 512; // Additional 512 units move from center -> top of cell
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => offset, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => offset, p);
|
||||
}
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithProductionDoorOverlay(init.Self, this); }
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithResourceLevelSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithSpriteBarrel(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
return -(tmpOffset.Y + tmpOffset.Z) + 1;
|
||||
};
|
||||
|
||||
yield return new SpriteActorPreview(anim, turretOffset, zOffset, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, turretOffset, zOffset, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithSpriteBody(init, this); }
|
||||
|
||||
public virtual IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public virtual IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,7 +133,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
|
||||
{
|
||||
return boundsAnimation.ScreenBounds(wr, self.CenterPosition, WVec.Zero, rs.Info.Scale);
|
||||
return boundsAnimation.ScreenBounds(wr, self.CenterPosition, WVec.Zero);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithSpriteTurret(init.Self, this); }
|
||||
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
else if (Palette != null)
|
||||
p = init.WorldRenderer.Palette(Palette);
|
||||
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithWallSpriteBody(init, this); }
|
||||
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||
{
|
||||
if (!EnabledByDefault)
|
||||
yield break;
|
||||
@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var anim = new Animation(init.World, image);
|
||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => adjacent);
|
||||
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||
}
|
||||
|
||||
string IWallConnectorInfo.GetWallConnectionType()
|
||||
|
||||
Reference in New Issue
Block a user