Remove RenderSprites.Scale.
This commit is contained in:
@@ -52,23 +52,22 @@ namespace OpenRA.Graphics
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public int CurrentFrame { get { return backwards ? CurrentSequence.Length - frame - 1 : frame; } }
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public int CurrentFrame { get { return backwards ? CurrentSequence.Length - frame - 1 : frame; } }
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public Sprite Image { get { return CurrentSequence.GetSprite(CurrentFrame, facingFunc()); } }
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public Sprite Image { get { return CurrentSequence.GetSprite(CurrentFrame, facingFunc()); } }
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public IRenderable[] Render(WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale)
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public IRenderable[] Render(WPos pos, WVec offset, int zOffset, PaletteReference palette)
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{
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{
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scale *= CurrentSequence.Scale;
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var tintModifiers = CurrentSequence.IgnoreWorldTint ? TintModifiers.IgnoreWorldTint : TintModifiers.None;
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var tintModifiers = CurrentSequence.IgnoreWorldTint ? TintModifiers.IgnoreWorldTint : TintModifiers.None;
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var imageRenderable = new SpriteRenderable(Image, pos, offset, CurrentSequence.ZOffset + zOffset, palette, scale, IsDecoration, tintModifiers);
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var imageRenderable = new SpriteRenderable(Image, pos, offset, CurrentSequence.ZOffset + zOffset, palette, CurrentSequence.Scale, IsDecoration, tintModifiers);
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if (CurrentSequence.ShadowStart >= 0)
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if (CurrentSequence.ShadowStart >= 0)
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{
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{
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var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
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var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
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var shadowRenderable = new SpriteRenderable(shadow, pos, offset, CurrentSequence.ShadowZOffset + zOffset, palette, scale, true, tintModifiers);
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var shadowRenderable = new SpriteRenderable(shadow, pos, offset, CurrentSequence.ShadowZOffset + zOffset, palette, CurrentSequence.Scale, true, tintModifiers);
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return new IRenderable[] { shadowRenderable, imageRenderable };
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return new IRenderable[] { shadowRenderable, imageRenderable };
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}
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}
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return new IRenderable[] { imageRenderable };
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return new IRenderable[] { imageRenderable };
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}
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}
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public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, WVec offset, int zOffset, PaletteReference palette, float scale)
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public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, WVec offset, int zOffset, PaletteReference palette, float scale = 1f)
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{
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{
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scale *= CurrentSequence.Scale;
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scale *= CurrentSequence.Scale;
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var screenOffset = (scale * wr.ScreenVectorComponents(offset)).XY.ToInt2();
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var screenOffset = (scale * wr.ScreenVectorComponents(offset)).XY.ToInt2();
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@@ -86,9 +85,9 @@ namespace OpenRA.Graphics
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return new IRenderable[] { imageRenderable };
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return new IRenderable[] { imageRenderable };
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}
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}
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public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, WVec offset, float scale)
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public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, WVec offset)
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{
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{
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scale *= CurrentSequence.Scale;
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var scale = CurrentSequence.Scale;
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var xy = wr.ScreenPxPosition(pos) + wr.ScreenPxOffset(offset);
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var xy = wr.ScreenPxPosition(pos) + wr.ScreenPxOffset(offset);
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var cb = CurrentSequence.Bounds;
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var cb = CurrentSequence.Bounds;
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return Rectangle.FromLTRB(
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return Rectangle.FromLTRB(
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@@ -100,7 +99,7 @@ namespace OpenRA.Graphics
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public IRenderable[] Render(WPos pos, PaletteReference palette)
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public IRenderable[] Render(WPos pos, PaletteReference palette)
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{
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{
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return Render(pos, WVec.Zero, 0, palette, 1f);
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return Render(pos, WVec.Zero, 0, palette);
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}
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}
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public void Play(string sequenceName)
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public void Play(string sequenceName)
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@@ -35,21 +35,21 @@ namespace OpenRA.Graphics
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ZOffset = zOffset;
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ZOffset = zOffset;
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}
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}
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public IRenderable[] Render(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
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public IRenderable[] Render(Actor self, WorldRenderer wr, PaletteReference pal)
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{
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{
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var center = self.CenterPosition;
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var center = self.CenterPosition;
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var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
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var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
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var z = (ZOffset != null) ? ZOffset(center + offset) : 0;
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var z = (ZOffset != null) ? ZOffset(center + offset) : 0;
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return Animation.Render(center, offset, z, pal, scale);
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return Animation.Render(center, offset, z, pal);
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}
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}
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public Rectangle ScreenBounds(Actor self, WorldRenderer wr, float scale)
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public Rectangle ScreenBounds(Actor self, WorldRenderer wr)
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{
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{
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var center = self.CenterPosition;
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var center = self.CenterPosition;
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var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
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var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
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return Animation.ScreenBounds(wr, center, offset, scale);
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return Animation.ScreenBounds(wr, center, offset);
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}
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}
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public static implicit operator AnimationWithOffset(Animation a)
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public static implicit operator AnimationWithOffset(Animation a)
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@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Cnc.Effects
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var palette = wr.Palette(info.IndicatorPalettePrefix + effectiveOwner.InternalName);
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var palette = wr.Palette(info.IndicatorPalettePrefix + effectiveOwner.InternalName);
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var screenPos = wr.Viewport.WorldToViewPx(wr.ScreenPxPosition(actor.CenterPosition));
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var screenPos = wr.Viewport.WorldToViewPx(wr.ScreenPxPosition(actor.CenterPosition));
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return anim.RenderUI(wr, screenPos, WVec.Zero, 0, palette, 1f);
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return anim.RenderUI(wr, screenPos, WVec.Zero, 0, palette);
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}
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}
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}
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}
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}
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}
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public override object Create(ActorInitializer init) { return new WithBuildingBib(init.Self, this); }
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public override object Create(ActorInitializer init) { return new WithBuildingBib(init.Self, this); }
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
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{
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{
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if (init.Contains<HideBibPreviewInit>(this))
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if (init.Contains<HideBibPreviewInit>(this))
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yield break;
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yield break;
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@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Cnc.Traits
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// Z-order is one set to the top of the footprint
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// Z-order is one set to the top of the footprint
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var offset = map.CenterOfCell(cell) - map.CenterOfCell(location) - centerOffset;
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var offset = map.CenterOfCell(cell) - map.CenterOfCell(location) - centerOffset;
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yield return new SpriteActorPreview(anim, () => offset, () => -(offset.Y + centerOffset.Y + 512), p, rs.Scale);
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yield return new SpriteActorPreview(anim, () => offset, () => -(offset.Y + centerOffset.Y + 512), p);
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}
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}
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}
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}
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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public override object Create(ActorInitializer init) { return new WithEmbeddedTurretSpriteBody(init, this); }
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public override object Create(ActorInitializer init) { return new WithEmbeddedTurretSpriteBody(init, this); }
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
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{
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{
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if (!EnabledByDefault)
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if (!EnabledByDefault)
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yield break;
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yield break;
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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var anim = new Animation(init.World, image, t.WorldFacingFromInit(init));
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var anim = new Animation(init.World, image, t.WorldFacingFromInit(init));
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anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), wsb.Sequence));
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anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), wsb.Sequence));
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
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}
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}
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}
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}
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Effects
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IEnumerable<IRenderable> IEffectAnnotation.RenderAnnotation(WorldRenderer wr)
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IEnumerable<IRenderable> IEffectAnnotation.RenderAnnotation(WorldRenderer wr)
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{
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{
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var screenPos = wr.Viewport.WorldToViewPx(wr.ScreenPxPosition(pos));
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var screenPos = wr.Viewport.WorldToViewPx(wr.ScreenPxPosition(pos));
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return anim.RenderUI(wr, screenPos, WVec.Zero, 0, wr.Palette(palette), 1f);
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return anim.RenderUI(wr, screenPos, WVec.Zero, 0, wr.Palette(palette));
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}
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}
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}
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}
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}
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}
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@@ -22,15 +22,13 @@ namespace OpenRA.Mods.Common.Graphics
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readonly Func<WVec> offset;
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readonly Func<WVec> offset;
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readonly Func<int> zOffset;
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readonly Func<int> zOffset;
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readonly PaletteReference pr;
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readonly PaletteReference pr;
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readonly float scale;
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public SpriteActorPreview(Animation animation, Func<WVec> offset, Func<int> zOffset, PaletteReference pr, float scale)
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public SpriteActorPreview(Animation animation, Func<WVec> offset, Func<int> zOffset, PaletteReference pr)
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{
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{
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this.animation = animation;
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this.animation = animation;
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this.offset = offset;
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this.offset = offset;
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this.zOffset = zOffset;
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this.zOffset = zOffset;
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this.pr = pr;
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this.pr = pr;
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this.scale = scale;
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}
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}
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void IActorPreview.Tick() { animation.Tick(); }
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void IActorPreview.Tick() { animation.Tick(); }
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@@ -42,12 +40,12 @@ namespace OpenRA.Mods.Common.Graphics
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IEnumerable<IRenderable> IActorPreview.Render(WorldRenderer wr, WPos pos)
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IEnumerable<IRenderable> IActorPreview.Render(WorldRenderer wr, WPos pos)
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{
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{
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return animation.Render(pos, offset(), zOffset(), pr, scale);
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return animation.Render(pos, offset(), zOffset(), pr);
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}
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}
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IEnumerable<Rectangle> IActorPreview.ScreenBounds(WorldRenderer wr, WPos pos)
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IEnumerable<Rectangle> IActorPreview.ScreenBounds(WorldRenderer wr, WPos pos)
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{
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{
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yield return animation.ScreenBounds(wr, pos, offset(), scale);
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yield return animation.ScreenBounds(wr, pos, offset());
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}
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}
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}
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}
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}
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}
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@@ -193,7 +193,7 @@ namespace OpenRA.Mods.Common.Traits
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// Display muzzle flashes
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// Display muzzle flashes
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foreach (var m in muzzles)
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foreach (var m in muzzles)
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foreach (var r in m.Render(self, wr, pal, 1f))
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foreach (var r in m.Render(self, wr, pal))
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yield return r;
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yield return r;
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}
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}
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@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Traits
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yield return r;
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yield return r;
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var centerPosition = wr.World.Map.CenterOfCell(topLeft) + centerOffset;
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var centerPosition = wr.World.Map.CenterOfCell(topLeft) + centerOffset;
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foreach (var r in preview.Render(centerPosition, WVec.Zero, 0, palette, 1.0f))
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foreach (var r in preview.Render(centerPosition, WVec.Zero, 0, palette))
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yield return r;
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yield return r;
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if (info.FootprintOverPreview != PlaceBuildingCellType.None)
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if (info.FootprintOverPreview != PlaceBuildingCellType.None)
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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{
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{
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public interface IRenderActorPreviewSpritesInfo : ITraitInfoInterface
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public interface IRenderActorPreviewSpritesInfo : ITraitInfoInterface
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{
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{
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IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p);
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IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p);
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}
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}
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[Desc("Render trait fundament that won't work without additional With* render traits.")]
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[Desc("Render trait fundament that won't work without additional With* render traits.")]
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@@ -41,9 +41,6 @@ namespace OpenRA.Mods.Common.Traits.Render
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[Desc("Custom PlayerColorPalette: BaseName")]
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[Desc("Custom PlayerColorPalette: BaseName")]
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public readonly string PlayerPalette = "player";
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public readonly string PlayerPalette = "player";
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[Desc("Change the sprite image size.")]
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public readonly float Scale = 1f;
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public override object Create(ActorInitializer init) { return new RenderSprites(init, this); }
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public override object Create(ActorInitializer init) { return new RenderSprites(init, this); }
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public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
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public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
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@@ -68,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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}
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}
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foreach (var spi in init.Actor.TraitInfos<IRenderActorPreviewSpritesInfo>())
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foreach (var spi in init.Actor.TraitInfos<IRenderActorPreviewSpritesInfo>())
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foreach (var preview in spi.RenderPreviewSprites(init, this, image, facings, palette))
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foreach (var preview in spi.RenderPreviewSprites(init, image, facings, palette))
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yield return preview;
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yield return preview;
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}
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}
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@@ -198,7 +195,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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a.CachePalette(wr, owner);
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a.CachePalette(wr, owner);
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}
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}
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foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, Info.Scale))
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foreach (var r in a.Animation.Render(self, wr, a.PaletteReference))
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yield return r;
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yield return r;
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}
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}
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}
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}
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@@ -207,7 +204,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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{
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{
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foreach (var a in anims)
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foreach (var a in anims)
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if (a.IsVisible)
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if (a.IsVisible)
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yield return a.Animation.ScreenBounds(self, wr, Info.Scale);
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yield return a.Animation.ScreenBounds(self, wr);
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}
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}
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void ITick.Tick(Actor self)
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void ITick.Tick(Actor self)
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@@ -280,7 +277,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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{
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{
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return anims.Where(b => b.IsVisible
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return anims.Where(b => b.IsVisible
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&& b.Animation.Animation.CurrentSequence != null)
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&& b.Animation.Animation.CurrentSequence != null)
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.Select(a => (a.Animation.Animation.Image.Size.XY * a.Animation.Animation.CurrentSequence.Scale * Info.Scale).ToInt2())
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.Select(a => (a.Animation.Animation.Image.Size.XY * a.Animation.Animation.CurrentSequence.Scale).ToInt2())
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.FirstOrDefault();
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.FirstOrDefault();
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}
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}
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public override object Create(ActorInitializer init) { return new WithBridgeSpriteBody(init, this); }
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public override object Create(ActorInitializer init) { return new WithBridgeSpriteBody(init, this); }
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
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{
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{
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if (!EnabledByDefault)
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if (!EnabledByDefault)
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yield break;
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yield break;
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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var anim = new Animation(init.World, image);
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var anim = new Animation(init.World, image);
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anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequences.First()), () => 0);
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anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequences.First()), () => 0);
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
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}
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}
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}
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}
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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{
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{
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public override object Create(ActorInitializer init) { return new WithChargeSpriteBody(init, this); }
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public override object Create(ActorInitializer init) { return new WithChargeSpriteBody(init, this); }
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
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{
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{
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if (!EnabledByDefault)
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if (!EnabledByDefault)
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yield break;
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yield break;
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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var anim = new Animation(init.World, image);
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var anim = new Animation(init.World, image);
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anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
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anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
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}
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}
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}
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}
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@@ -38,11 +38,11 @@ namespace OpenRA.Mods.Common.Traits.Render
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public override object Create(ActorInitializer init) { return new WithCrateBody(init.Self, this); }
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public override object Create(ActorInitializer init) { return new WithCrateBody(init.Self, this); }
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
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public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
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{
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{
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var anim = new Animation(init.World, image);
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var anim = new Animation(init.World, image);
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anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence));
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anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence));
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yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithDeadBridgeSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithDeadBridgeSpriteBody(init, this); }
|
||||||
|
|
||||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var sequence = init.World.Type == WorldType.Editor ? EditorSequence : Sequence;
|
var sequence = init.World.Type == WorldType.Editor ? EditorSequence : Sequence;
|
||||||
var palette = init.World.Type == WorldType.Editor ? init.WorldRenderer.Palette(EditorPalette) : p;
|
var palette = init.World.Type == WorldType.Editor ? init.WorldRenderer.Palette(EditorPalette) : p;
|
||||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), sequence), () => 0);
|
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), sequence), () => 0);
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, palette, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, palette);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
{
|
{
|
||||||
public override object Create(ActorInitializer init) { return new WithFacingSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithFacingSpriteBody(init, this); }
|
||||||
|
|
||||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var anim = new Animation(init.World, image, init.GetFacing());
|
var anim = new Animation(init.World, image, init.GetFacing());
|
||||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithGateSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithGateSpriteBody(init, this); }
|
||||||
|
|
||||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
|
|
||||||
string IWallConnectorInfo.GetWallConnectionType()
|
string IWallConnectorInfo.GetWallConnectionType()
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithIdleOverlay(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithIdleOverlay(init.Self, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
return tmpOffset.Y + tmpOffset.Z + 1;
|
return tmpOffset.Y + tmpOffset.Z + 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithInfantryBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithInfantryBody(init, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
else if (Palette != null)
|
else if (Palette != null)
|
||||||
p = init.WorldRenderer.Palette(Palette);
|
p = init.WorldRenderer.Palette(Palette);
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
if (anim.DisableFunc != null && anim.DisableFunc())
|
if (anim.DisableFunc != null && anim.DisableFunc())
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
foreach (var r in anim.Render(self, wr, palette, 1f))
|
foreach (var r in anim.Render(self, wr, palette))
|
||||||
yield return r;
|
yield return r;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithParachute(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithParachute(init.Self, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
return tmpOffset.Y + tmpOffset.Z + 1;
|
return tmpOffset.Y + tmpOffset.Z + 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -193,7 +193,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
var dat = self.World.Map.DistanceAboveTerrain(self.CenterPosition);
|
var dat = self.World.Map.DistanceAboveTerrain(self.CenterPosition);
|
||||||
var pos = self.CenterPosition - new WVec(0, 0, dat.Length);
|
var pos = self.CenterPosition - new WVec(0, 0, dat.Length);
|
||||||
return new Rectangle[] { shadow.ScreenBounds(wr, pos, info.ShadowOffset, 1) };
|
return new Rectangle[] { shadow.ScreenBounds(wr, pos, info.ShadowOffset) };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,14 +22,14 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
[SequenceReference]
|
[SequenceReference]
|
||||||
public readonly string Sequence = "build-door";
|
public readonly string Sequence = "build-door";
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||||
|
|
||||||
var bi = init.Actor.TraitInfo<BuildingInfo>();
|
var bi = init.Actor.TraitInfo<BuildingInfo>();
|
||||||
var offset = bi.CenterOffset(init.World).Y + 512; // Additional 512 units move from center -> top of cell
|
var offset = bi.CenterOffset(init.World).Y + 512; // Additional 512 units move from center -> top of cell
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => offset, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => offset, p);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithProductionDoorOverlay(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithProductionDoorOverlay(init.Self, this); }
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithResourceLevelSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithResourceLevelSpriteBody(init, this); }
|
||||||
|
|
||||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => 0);
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithSpriteBarrel(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithSpriteBarrel(init.Self, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
return -(tmpOffset.Y + tmpOffset.Z) + 1;
|
return -(tmpOffset.Y + tmpOffset.Z) + 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, turretOffset, zOffset, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, turretOffset, zOffset, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithSpriteBody(init, this); }
|
||||||
|
|
||||||
public virtual IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public virtual IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -133,7 +133,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
|
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
|
||||||
{
|
{
|
||||||
return boundsAnimation.ScreenBounds(wr, self.CenterPosition, WVec.Zero, rs.Info.Scale);
|
return boundsAnimation.ScreenBounds(wr, self.CenterPosition, WVec.Zero);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithSpriteTurret(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new WithSpriteTurret(init.Self, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
else if (Palette != null)
|
else if (Palette != null)
|
||||||
p = init.WorldRenderer.Palette(Palette);
|
p = init.WorldRenderer.Palette(Palette);
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, offset, zOffset, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, offset, zOffset, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new WithWallSpriteBody(init, this); }
|
public override object Create(ActorInitializer init) { return new WithWallSpriteBody(init, this); }
|
||||||
|
|
||||||
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public override IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
if (!EnabledByDefault)
|
if (!EnabledByDefault)
|
||||||
yield break;
|
yield break;
|
||||||
@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
|||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => adjacent);
|
anim.PlayFetchIndex(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence), () => adjacent);
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
|
|
||||||
string IWallConnectorInfo.GetWallConnectionType()
|
string IWallConnectorInfo.GetWallConnectionType()
|
||||||
|
|||||||
@@ -0,0 +1,36 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation, either version 3 of
|
||||||
|
* the License, or (at your option) any later version. For more
|
||||||
|
* information, see COPYING.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace OpenRA.Mods.Common.UpdateRules.Rules
|
||||||
|
{
|
||||||
|
public class RemoveRenderSpritesScale : UpdateRule
|
||||||
|
{
|
||||||
|
public override string Name { get { return "Remove RenderSprites.Scale."; } }
|
||||||
|
|
||||||
|
public override string Description
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return "The Scale option was removed from RenderSprites. Scale can now be defined on individual sequence definitions.";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
|
||||||
|
{
|
||||||
|
foreach (var renderSprites in actorNode.ChildrenMatching("RenderSprites"))
|
||||||
|
if (renderSprites.RemoveNodes("Scale") > 0)
|
||||||
|
yield return "The actor-level scaling has been removed from {0} ({1}).\n".F(actorNode.Key, actorNode.Location.Filename) +
|
||||||
|
"You must manually define Scale on its sequences instead.";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -87,6 +87,7 @@ namespace OpenRA.Mods.Common.UpdateRules
|
|||||||
new RenameMPTraits(),
|
new RenameMPTraits(),
|
||||||
new RemovePlayerHighlightPalette(),
|
new RemovePlayerHighlightPalette(),
|
||||||
new ReplaceWithColoredOverlayPalette(),
|
new ReplaceWithColoredOverlayPalette(),
|
||||||
|
new RemoveRenderSpritesScale(),
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -49,12 +49,12 @@ namespace OpenRA.Mods.D2k.Traits
|
|||||||
|
|
||||||
public override object Create(ActorInitializer init) { return new SpiceBloom(init.Self, this); }
|
public override object Create(ActorInitializer init) { return new SpiceBloom(init.Self, this); }
|
||||||
|
|
||||||
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
|
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, string image, int facings, PaletteReference p)
|
||||||
{
|
{
|
||||||
var anim = new Animation(init.World, image);
|
var anim = new Animation(init.World, image);
|
||||||
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), GrowthSequences[0]));
|
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), GrowthSequences[0]));
|
||||||
|
|
||||||
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
|
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -918,8 +918,6 @@ SNOWHUT:
|
|||||||
Building:
|
Building:
|
||||||
Footprint: x x
|
Footprint: x x
|
||||||
Dimensions: 1,2
|
Dimensions: 1,2
|
||||||
RenderSprites:
|
|
||||||
Scale: 0.7
|
|
||||||
HitShape:
|
HitShape:
|
||||||
UseTargetableCellsOffsets: false
|
UseTargetableCellsOffsets: false
|
||||||
|
|
||||||
|
|||||||
@@ -959,6 +959,7 @@ v37:
|
|||||||
snowhut:
|
snowhut:
|
||||||
Defaults:
|
Defaults:
|
||||||
Offset: 0,-5
|
Offset: 0,-5
|
||||||
|
Scale: 0.7
|
||||||
idle:
|
idle:
|
||||||
Length: 3
|
Length: 3
|
||||||
Tick: 360
|
Tick: 360
|
||||||
|
|||||||
Reference in New Issue
Block a user