Checked LINQ queries and collections for inefficiencies.

- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
  - Collection queried often via Contains use ToHashSet to speed up lookups.
  - Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
  - Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
This commit is contained in:
RoosterDragon
2014-05-23 19:52:44 +01:00
committed by RoosterDragon
parent f5f3747338
commit 82bea961ba
44 changed files with 151 additions and 126 deletions

View File

@@ -203,7 +203,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_MAPNAME_DROPDOWNBUTTON");
if (ddb != null)
{
var options = new HashSet<string>(replays.Select(r => r.GameInfo.MapTitle), StringComparer.OrdinalIgnoreCase).ToList();
var options = replays.Select(r => r.GameInfo.MapTitle).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
options.Sort(StringComparer.OrdinalIgnoreCase);
options.Insert(0, null); // no filter
@@ -231,7 +231,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_PLAYER_DROPDOWNBUTTON");
if (ddb != null)
{
var options = new HashSet<string>(replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)), StringComparer.OrdinalIgnoreCase).ToList();
var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
options.Sort(StringComparer.OrdinalIgnoreCase);
options.Insert(0, null); // no filter
@@ -295,7 +295,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName);
var options = new HashSet<string>(replays.SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n))), StringComparer.OrdinalIgnoreCase).ToList();
var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n))).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
options.Sort(StringComparer.OrdinalIgnoreCase);
options.Insert(0, null); // no filter