provide a way to grab the laggy clients

This commit is contained in:
Chris Forbes
2011-03-12 22:55:40 +13:00
parent 606873a09e
commit 82dea40261
2 changed files with 24 additions and 7 deletions

View File

@@ -34,12 +34,17 @@ namespace OpenRA.Network
frameData.Add( clientId, orders );
}
public bool IsReadyForFrame( int frame )
{
var frameData = framePackets.GetOrAdd( frame );
return ClientsPlayingInFrame( frame )
.All( client => frameData.ContainsKey( client ) );
}
public bool IsReadyForFrame(int frame)
{
return !ClientsNotReadyForFrame(frame).Any();
}
public IEnumerable<int> ClientsNotReadyForFrame(int frame)
{
var frameData = framePackets.GetOrAdd(frame);
return ClientsPlayingInFrame(frame)
.Where(client => !frameData.ContainsKey(client));
}
public IEnumerable<ClientOrder> OrdersForFrame( World world, int frame )
{