From dfb1c7a3578d4e6454dd00de907a77ef3298d855 Mon Sep 17 00:00:00 2001 From: teees Date: Fri, 23 Oct 2015 08:13:57 +0200 Subject: [PATCH 1/2] shutdown power when buildings get emp disabled --- mods/ts/rules/defaults.yaml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index fb2e6f0dff..4b9c0bb54d 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -69,6 +69,9 @@ ShowToEnemies: true ZOffset: 512 UpgradeMinEnabledLevel: 1 + PowerMultiplier@EMPDISABLE: + UpgradeTypes: empdisable + Modifier: 0 ^BasicBuilding: Inherits@1: ^ExistsInWorld From 43eda007d631d8e5b7a702426feb8b364a715bb8 Mon Sep 17 00:00:00 2001 From: teees Date: Thu, 22 Oct 2015 10:33:45 +0200 Subject: [PATCH 2/2] disable buildings and cyborgs with emp --- mods/ts/rules/defaults.yaml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 4b9c0bb54d..464dd6cfa4 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -109,7 +109,8 @@ IsPlayerPalette: true ^Building: - Inherits: ^BasicBuilding + Inherits@1: ^BasicBuilding + Inherits@2: ^EmpDisable GivesBuildableArea: Capturable: RepairableBuilding: @@ -331,7 +332,8 @@ CrushedPaletteIsPlayerPalette: true ^Cyborg: - Inherits: ^Infantry + Inherits@1: ^Infantry + Inherits@2: ^EmpDisable RevealsShroud: Range: 4c0 MustBeDestroyed: