Update LangVersion to C# 9.

mono was the bottleneck restricting our ability to use a newer C# version. mono 6.12 is currently available. Although poorly documented on their website, this supports C# 9. https://www.mono-project.com/docs/about-mono/versioning/#mono-source-versioning indicates mono 6.12 uses Roslyn 3.9.0. https://github.com/dotnet/roslyn/blob/main/docs/wiki/NuGet-packages.md#versioning indicates Roslyn 3.9.0 supports C# 9.

This unlocks C# 8 and C# 9 features previously unavailable to us.
- https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-version-history#c-version-80
- https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-version-history#c-version-9

A newer version of StyleCop is required to avoid rules tripping up on the new syntax. Currently only prerelease versions are available but their use is encouraged https://github.com/DotNetAnalyzers/StyleCopAnalyzers/issues/3420#issuecomment-994899135

Fix style rule violations on existing rules where the newer language version makes some existing casts redundant or allows use of the null coalescing assignment operator.
This commit is contained in:
RoosterDragon
2023-03-26 16:59:58 +01:00
committed by Pavel Penev
parent 9dd4f938da
commit 83561d639d
18 changed files with 42 additions and 38 deletions

View File

@@ -63,7 +63,7 @@ dotnet_diagnostic.IDE0044.severity = warning
# IDE0062 Make local function static # IDE0062 Make local function static
#csharp_prefer_static_local_function = true #csharp_prefer_static_local_function = true
dotnet_diagnostic.IDE0062.severity = silent # Requires C# 8 dotnet_diagnostic.IDE0062.severity = silent # Requires C# 8 - TODO Consider enabling
# IDE0064 Make struct fields writable # IDE0064 Make struct fields writable
# No options # No options
@@ -137,15 +137,15 @@ dotnet_diagnostic.IDE0050.severity = silent
# IDE0054/IDE0074 Use compound assignment/Use coalesce compound assignment # IDE0054/IDE0074 Use compound assignment/Use coalesce compound assignment
#dotnet_style_prefer_compound_assignment = true #dotnet_style_prefer_compound_assignment = true
dotnet_diagnostic.IDE0054.severity = warning dotnet_diagnostic.IDE0054.severity = warning
dotnet_diagnostic.IDE0074.severity = silent # Requires C# 8 dotnet_diagnostic.IDE0074.severity = silent # Requires C# 8 - TODO Consider enabling
# IDE0056 Use index operator # IDE0056 Use index operator
#csharp_style_prefer_index_operator = true #csharp_style_prefer_index_operator = true
dotnet_diagnostic.IDE0056.severity = silent # Requires C# 8 dotnet_diagnostic.IDE0056.severity = silent # Requires C# 8 - TODO Consider enabling
# IDE0057 Use range operator # IDE0057 Use range operator
#csharp_style_prefer_range_operator = true #csharp_style_prefer_range_operator = true
dotnet_diagnostic.IDE0057.severity = silent # Requires C# 8 dotnet_diagnostic.IDE0057.severity = silent # Requires C# 8 - TODO Consider enabling
# IDE0070 Use 'System.HashCode.Combine' # IDE0070 Use 'System.HashCode.Combine'
# No options # No options
@@ -169,7 +169,7 @@ dotnet_diagnostic.IDE0082.severity = warning
# IDE0090 Simplify 'new' expression # IDE0090 Simplify 'new' expression
#csharp_style_implicit_object_creation_when_type_is_apparent = true #csharp_style_implicit_object_creation_when_type_is_apparent = true
dotnet_diagnostic.IDE0090.severity = silent # Requires C# 9 dotnet_diagnostic.IDE0090.severity = silent # Requires C# 9 - TODO Consider enabling
# IDE0180 Use tuple to swap values # IDE0180 Use tuple to swap values
#csharp_style_prefer_tuple_swap = true #csharp_style_prefer_tuple_swap = true
@@ -204,7 +204,7 @@ dotnet_diagnostic.IDE0041.severity = warning
# IDE0150 Prefer 'null' check over type check # IDE0150 Prefer 'null' check over type check
#csharp_style_prefer_null_check_over_type_check = true #csharp_style_prefer_null_check_over_type_check = true
dotnet_diagnostic.IDE0150.severity = silent # Requires C# 9 dotnet_diagnostic.IDE0150.severity = silent # Requires C# 9 - TODO Consider enabling
# IDE1005 Use conditional delegate call # IDE1005 Use conditional delegate call
csharp_style_conditional_delegate_call = true # true is the default, but the rule is not triggered if this is not specified. csharp_style_conditional_delegate_call = true # true is the default, but the rule is not triggered if this is not specified.
@@ -272,11 +272,11 @@ dotnet_diagnostic.IDE0066.severity = silent
# IDE0078 Use pattern matching # IDE0078 Use pattern matching
#csharp_style_prefer_pattern_matching = true #csharp_style_prefer_pattern_matching = true
dotnet_diagnostic.IDE0078.severity = silent # Requires C# 9 dotnet_diagnostic.IDE0078.severity = silent # Requires C# 9 - TODO Consider enabling
# IDE0083 Use pattern matching ('not' operator) # IDE0083 Use pattern matching ('not' operator)
#csharp_style_prefer_not_pattern = true #csharp_style_prefer_not_pattern = true
dotnet_diagnostic.IDE0083.severity = silent # Requires C# 9 dotnet_diagnostic.IDE0083.severity = silent # Requires C# 9 - TODO Consider enabling
# IDE0170 Simplify property pattern # IDE0170 Simplify property pattern
#csharp_style_prefer_extended_property_pattern = true #csharp_style_prefer_extended_property_pattern = true
@@ -291,7 +291,7 @@ dotnet_diagnostic.IDE0011.severity = none
# IDE0063 Use simple 'using' statement # IDE0063 Use simple 'using' statement
#csharp_prefer_simple_using_statement = true #csharp_prefer_simple_using_statement = true
dotnet_diagnostic.IDE0063.severity = silent # Requires C# 8 dotnet_diagnostic.IDE0063.severity = silent # Requires C# 8 - TODO Consider enabling
## 'using' directive preferences ## 'using' directive preferences
@@ -375,7 +375,7 @@ dotnet_diagnostic.IDE0100.severity = warning
# IDE0110 Remove unnecessary discard # IDE0110 Remove unnecessary discard
# No options # No options
dotnet_diagnostic.IDE0110.severity = silent # Requires C# 9 dotnet_diagnostic.IDE0110.severity = silent # Requires C# 9 - TODO Consider enabling
### Miscellaneous Rules ### Miscellaneous Rules
### https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/miscellaneous-rules ### https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/miscellaneous-rules
@@ -598,6 +598,11 @@ dotnet_diagnostic.SA1633.severity = none # FileMustHaveHeader
dotnet_diagnostic.SA1642.severity = none # ConstructorSummaryDocumentationShouldBeginWithStandardText dotnet_diagnostic.SA1642.severity = none # ConstructorSummaryDocumentationShouldBeginWithStandardText
dotnet_diagnostic.SA1649.severity = none # FileNameMustMatchTypeName dotnet_diagnostic.SA1649.severity = none # FileNameMustMatchTypeName
# Requires C# 8/9 - TODO Consider enabling
dotnet_diagnostic.SA1141.severity = none # UseTupleSyntax
dotnet_diagnostic.SA1316.severity = none # TupleElementNamesShouldUseCorrectCasing
dotnet_diagnostic.SA1414.severity = none # TupleTypesInSignaturesShouldHaveElementNames
#### Code Quality Rules #### Code Quality Rules
#### https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/quality-rules/ #### https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/quality-rules/
@@ -615,8 +620,8 @@ dotnet_diagnostic.CA1827.severity = warning
# Use Length/Count property instead of Enumerable.Count method. # Use Length/Count property instead of Enumerable.Count method.
dotnet_diagnostic.CA1829.severity = warning dotnet_diagnostic.CA1829.severity = warning
# Use span-based 'string.Concat' (incompatible with mono builds). # Use span-based 'string.Concat'.
dotnet_diagnostic.CA1845.severity = none dotnet_diagnostic.CA1845.severity = silent # TODO Consider enabling
# Use string.Contains(char) instead of string.Contains(string) with single characters. # Use string.Contains(char) instead of string.Contains(string) with single characters.
dotnet_diagnostic.CA1847.severity = warning dotnet_diagnostic.CA1847.severity = warning

View File

@@ -5,7 +5,7 @@
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<LangVersion>7.3</LangVersion> <LangVersion>9</LangVersion>
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<EngineRootPath Condition="'$(EngineRootPath)' == ''">..</EngineRootPath> <EngineRootPath Condition="'$(EngineRootPath)' == ''">..</EngineRootPath>
<OutputPath>$(EngineRootPath)/bin</OutputPath> <OutputPath>$(EngineRootPath)/bin</OutputPath>
@@ -51,7 +51,6 @@
<!-- StyleCop --> <!-- StyleCop -->
<ItemGroup> <ItemGroup>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="All" /> <PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.435" PrivateAssets="All" />
<PackageReference Include="StyleCop.Analyzers" Version="1.1.118" PrivateAssets="All" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -17,7 +17,7 @@ Run the game with `launch-game.cmd`. It can be handed arguments that specify the
Linux Linux
===== =====
.NET 6 or Mono (version 6.4 or later) is required to compile OpenRA. We recommend using .NET 6 when possible, as Mono is poorly packaged by most Linux distributions (e.g. missing the required `msbuild` toolchain), and has been deprecated as a standalone project. .NET 6 or Mono (version 6.12 or later) is required to compile OpenRA. We recommend using .NET 6 when possible, as Mono is poorly packaged by most Linux distributions (e.g. missing the required `msbuild` toolchain), and has been deprecated as a standalone project.
The [.NET 6 download page](https://dotnet.microsoft.com/download/dotnet/6.0) provides repositories for various package managers and binary releases for several architectures. If you prefer to use Mono, we suggest adding the [upstream repository](https://www.mono-project.com/download/stable/#download-lin) for your distro to obtain the latest version and the `msbuild` toolchain. The [.NET 6 download page](https://dotnet.microsoft.com/download/dotnet/6.0) provides repositories for various package managers and binary releases for several architectures. If you prefer to use Mono, we suggest adding the [upstream repository](https://www.mono-project.com/download/stable/#download-lin) for your distro to obtain the latest version and the `msbuild` toolchain.
@@ -78,6 +78,6 @@ Type `sudo make install` for system-wide installation. Run `sudo make install-li
macOS macOS
===== =====
[.NET 6](https://dotnet.microsoft.com/download/dotnet/6.0) or [Mono](https://www.mono-project.com/download/stable/#download-mac) (version 6.4 or later) is required to compile OpenRA. We recommend using .NET 6 unless you are running a very old version of macOS (10.9 through 10.14). [.NET 6](https://dotnet.microsoft.com/download/dotnet/6.0) or [Mono](https://www.mono-project.com/download/stable/#download-mac) (version 6.12 or later) is required to compile OpenRA. We recommend using .NET 6 unless you are running a very old version of macOS (10.9 through 10.14).
To compile OpenRA, run `make` from the command line (or `make RUNTIME=mono` if using Mono). Run with `./launch-game.sh`. To compile OpenRA, run `make` from the command line (or `make RUNTIME=mono` if using Mono). Run with `./launch-game.sh`.

View File

@@ -3,7 +3,7 @@
# to compile, run: # to compile, run:
# make # make
# #
# to compile using Mono (version 6.4 or greater) instead of .NET 6, run: # to compile using Mono (version 6.12 or greater) instead of .NET 6, run:
# make RUNTIME=mono # make RUNTIME=mono
# #
# to compile using system libraries for native dependencies, run: # to compile using system libraries for native dependencies, run:
@@ -92,7 +92,7 @@ endif
all: all:
@echo "Compiling in ${CONFIGURATION} mode..." @echo "Compiling in ${CONFIGURATION} mode..."
ifeq ($(RUNTIME), mono) ifeq ($(RUNTIME), mono)
@command -v $(firstword $(MSBUILD)) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 6.4."; exit 1) @command -v $(firstword $(MSBUILD)) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 6.12."; exit 1)
@$(MSBUILD) -t:Build -restore -p:Configuration=${CONFIGURATION} -p:TargetPlatform=$(TARGETPLATFORM) @$(MSBUILD) -t:Build -restore -p:Configuration=${CONFIGURATION} -p:TargetPlatform=$(TARGETPLATFORM)
else else
@$(DOTNET) build -c ${CONFIGURATION} -nologo -p:TargetPlatform=$(TARGETPLATFORM) @$(DOTNET) build -c ${CONFIGURATION} -nologo -p:TargetPlatform=$(TARGETPLATFORM)
@@ -173,7 +173,7 @@ help:
@echo 'to compile, run:' @echo 'to compile, run:'
@echo ' make' @echo ' make'
@echo @echo
@echo 'to compile using Mono (version 6.4 or greater) instead of .NET 6, run:' @echo 'to compile using Mono (version 6.12 or greater) instead of .NET 6, run:'
@echo ' make RUNTIME=mono' @echo ' make RUNTIME=mono'
@echo @echo
@echo 'to compile using system libraries for native dependencies, run:' @echo 'to compile using system libraries for native dependencies, run:'

View File

@@ -144,7 +144,7 @@ namespace OpenRA
static T Random<T>(IEnumerable<T> ts, MersenneTwister r, bool throws) static T Random<T>(IEnumerable<T> ts, MersenneTwister r, bool throws)
{ {
var xs = ts as ICollection<T>; var xs = ts as ICollection<T>;
xs = xs ?? ts.ToList(); xs ??= ts.ToList();
if (xs.Count == 0) if (xs.Count == 0)
{ {
if (throws) if (throws)
@@ -391,8 +391,8 @@ namespace OpenRA
string debugName, Func<TKey, string> logKey = null, Func<TElement, string> logValue = null) string debugName, Func<TKey, string> logKey = null, Func<TElement, string> logValue = null)
{ {
// Fall back on ToString() if null functions are provided: // Fall back on ToString() if null functions are provided:
logKey = logKey ?? (s => s.ToString()); logKey ??= s => s.ToString();
logValue = logValue ?? (s => s.ToString()); logValue ??= s => s.ToString();
// Try to build a dictionary and log all duplicates found (if any): // Try to build a dictionary and log all duplicates found (if any):
var dupKeys = new Dictionary<TKey, List<string>>(); var dupKeys = new Dictionary<TKey, List<string>>();

View File

@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Activities
if (evaluateNearestMovableCell && destination.HasValue) if (evaluateNearestMovableCell && destination.HasValue)
{ {
var movableDestination = mobile.NearestMoveableCell(destination.Value); var movableDestination = mobile.NearestMoveableCell(destination.Value);
destination = mobile.CanEnterCell(movableDestination, check: BlockedByActor.Immovable) ? movableDestination : (CPos?)null; destination = mobile.CanEnterCell(movableDestination, check: BlockedByActor.Immovable) ? movableDestination : null;
} }
// TODO: Change this to BlockedByActor.Stationary after improving the local avoidance behaviour // TODO: Change this to BlockedByActor.Stationary after improving the local avoidance behaviour

View File

@@ -492,7 +492,7 @@ namespace OpenRA.Mods.Common.Graphics
}); });
}).ToArray(); }).ToArray();
length = length ?? allSprites.Length - start; length ??= allSprites.Length - start;
if (alpha != null) if (alpha != null)
{ {

View File

@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Pathfinder
else else
graph = new MapPathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, inReverse); graph = new MapPathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, inReverse);
heuristic = heuristic ?? DefaultCostEstimator(locomotor, target); heuristic ??= DefaultCostEstimator(locomotor, target);
var search = new PathSearch(graph, heuristic, heuristicWeightPercentage, loc => loc == target, recorder); var search = new PathSearch(graph, heuristic, heuristicWeightPercentage, loc => loc == target, recorder);
AddInitialCells(world, locomotor, froms, customCost, search); AddInitialCells(world, locomotor, froms, customCost, search);

View File

@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Common.Scripting
for (var i = 0; i < actorTypes.Length; i++) for (var i = 0; i < actorTypes.Length; i++)
{ {
var af = actionFunc != null ? (LuaFunction)actionFunc.CopyReference() : null; var af = actionFunc != null ? (LuaFunction)actionFunc.CopyReference() : null;
var actor = CreateActor(owner, actorTypes[i], false, entryPath[0], entryPath.Length > 1 ? entryPath[1] : (CPos?)null); var actor = CreateActor(owner, actorTypes[i], false, entryPath[0], entryPath.Length > 1 ? entryPath[1] : null);
actors.Add(actor); actors.Add(actor);
var actionDelay = i * interval; var actionDelay = i * interval;
@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Scripting
public LuaTable ReinforceWithTransport(Player owner, string actorType, string[] cargoTypes, CPos[] entryPath, CPos[] exitPath = null, public LuaTable ReinforceWithTransport(Player owner, string actorType, string[] cargoTypes, CPos[] entryPath, CPos[] exitPath = null,
LuaFunction actionFunc = null, LuaFunction exitFunc = null, int dropRange = 3) LuaFunction actionFunc = null, LuaFunction exitFunc = null, int dropRange = 3)
{ {
var transport = CreateActor(owner, actorType, true, entryPath[0], entryPath.Length > 1 ? entryPath[1] : (CPos?)null); var transport = CreateActor(owner, actorType, true, entryPath[0], entryPath.Length > 1 ? entryPath[1] : null);
var cargo = transport.TraitOrDefault<Cargo>(); var cargo = transport.TraitOrDefault<Cargo>();
var passengers = new List<Actor>(); var passengers = new List<Actor>();

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Scripting
[Desc("Start repairs on this building. `repairer` can be an allied player.")] [Desc("Start repairs on this building. `repairer` can be an allied player.")]
public void StartBuildingRepairs(Player repairer = null) public void StartBuildingRepairs(Player repairer = null)
{ {
repairer = repairer ?? Self.Owner; repairer ??= Self.Owner;
if (!rb.Repairers.Contains(repairer)) if (!rb.Repairers.Contains(repairer))
rb.RepairBuilding(Self, repairer); rb.RepairBuilding(Self, repairer);
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Scripting
[Desc("Stop repairs on this building. `repairer` can be an allied player.")] [Desc("Stop repairs on this building. `repairer` can be an allied player.")]
public void StopBuildingRepairs(Player repairer = null) public void StopBuildingRepairs(Player repairer = null)
{ {
repairer = repairer ?? Self.Owner; repairer ??= Self.Owner;
if (rb.RepairActive && rb.Repairers.Contains(repairer)) if (rb.RepairActive && rb.Repairers.Contains(repairer))
rb.RepairBuilding(Self, repairer); rb.RepairBuilding(Self, repairer);

View File

@@ -331,7 +331,7 @@ namespace OpenRA.Mods.Common.Traits
public Actor Unload(Actor self, Actor passenger = null) public Actor Unload(Actor self, Actor passenger = null)
{ {
passenger = passenger ?? cargo.Last(); passenger ??= cargo.Last();
if (!cargo.Remove(passenger)) if (!cargo.Remove(passenger))
throw new ArgumentException("Attempted to unload an actor that is not a passenger."); throw new ArgumentException("Attempted to unload an actor that is not a passenger.");

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Traits
if (turretFacingInit != null) if (turretFacingInit != null)
{ {
var facing = turretFacingInit.Value; var facing = turretFacingInit.Value;
return bodyFacing != null ? (Func<WAngle>)(() => bodyFacing() + facing) : () => facing; return bodyFacing != null ? () => bodyFacing() + facing : () => facing;
} }
var dynamicFacingInit = init.GetOrDefault<DynamicTurretFacingInit>(info); var dynamicFacingInit = init.GetOrDefault<DynamicTurretFacingInit>(info);

View File

@@ -149,7 +149,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
continue; continue;
resolvedSequenceNode.Value.Nodes = MiniYaml.Merge(new[] { resolvedDefaultsNode.Value.Nodes, resolvedSequenceNode.Value.Nodes }); resolvedSequenceNode.Value.Nodes = MiniYaml.Merge(new[] { resolvedDefaultsNode.Value.Nodes, resolvedSequenceNode.Value.Nodes });
resolvedSequenceNode.Value.Value = resolvedSequenceNode.Value.Value ?? resolvedDefaultsNode.Value.Value; resolvedSequenceNode.Value.Value ??= resolvedDefaultsNode.Value.Value;
} }
} }

View File

@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (button.DisableWorldSounds) if (button.DisableWorldSounds)
Game.Sound.DisableWorldSounds = true; Game.Sound.DisableWorldSounds = true;
widgetArgs = widgetArgs ?? new WidgetArgs(); widgetArgs ??= new WidgetArgs();
widgetArgs.Add("onExit", () => widgetArgs.Add("onExit", () =>
{ {
if (button.HideIngameUI) if (button.HideIngameUI)

View File

@@ -235,7 +235,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
{ "initialMap", modData.MapCache.PickLastModifiedMap(MapVisibility.Lobby) ?? map.Uid }, { "initialMap", modData.MapCache.PickLastModifiedMap(MapVisibility.Lobby) ?? map.Uid },
{ "initialTab", MapClassification.System }, { "initialTab", MapClassification.System },
{ "onExit", Game.IsHost ? (Action)UpdateSelectedMap : modData.MapCache.UpdateMaps }, { "onExit", Game.IsHost ? UpdateSelectedMap : modData.MapCache.UpdateMaps },
{ "onSelect", Game.IsHost ? onSelect : null }, { "onSelect", Game.IsHost ? onSelect : null },
{ "filter", MapVisibility.Lobby }, { "filter", MapVisibility.Lobby },
}); });

View File

@@ -18,7 +18,7 @@
#include <dlfcn.h> #include <dlfcn.h>
#define SYSTEM_MONO_PATH "/Library/Frameworks/Mono.framework/Versions/Current/" #define SYSTEM_MONO_PATH "/Library/Frameworks/Mono.framework/Versions/Current/"
#define SYSTEM_MONO_MIN_VERSION "6.4" #define SYSTEM_MONO_MIN_VERSION "6.12"
typedef char *(* mono_get_runtime_build_info)(void); typedef char *(* mono_get_runtime_build_info)(void);

View File

@@ -13,7 +13,7 @@
#include <mach/machine.h> #include <mach/machine.h>
#define SYSTEM_MONO_PATH @"/Library/Frameworks/Mono.framework/Versions/Current/" #define SYSTEM_MONO_PATH @"/Library/Frameworks/Mono.framework/Versions/Current/"
#define SYSTEM_MONO_MIN_VERSION @"6.4" #define SYSTEM_MONO_MIN_VERSION @"6.12"
#define DOTNET_MIN_MACOS_VERSION 10.15 #define DOTNET_MIN_MACOS_VERSION 10.15
@interface OpenRALauncher : NSObject <NSApplicationDelegate> @interface OpenRALauncher : NSObject <NSApplicationDelegate>

View File

@@ -16,7 +16,7 @@
#include <mach/machine.h> #include <mach/machine.h>
#define SYSTEM_MONO_PATH @"/Library/Frameworks/Mono.framework/Versions/Current/" #define SYSTEM_MONO_PATH @"/Library/Frameworks/Mono.framework/Versions/Current/"
#define SYSTEM_MONO_MIN_VERSION @"6.4" #define SYSTEM_MONO_MIN_VERSION @"6.12"
#define DOTNET_MIN_MACOS_VERSION 10.15 #define DOTNET_MIN_MACOS_VERSION 10.15
typedef void* hostfxr_handle; typedef void* hostfxr_handle;