Pull out potentially mod-specific player join code (slightly bogus, will fix properly later)
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@@ -13,7 +13,8 @@ namespace OpenRA.Server.Traits
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// Returns true if order is handled
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public interface IInterpretCommand { bool InterpretCommand(Connection conn, string cmd); }
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public interface IStartServer { void ServerStarted(); }
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public interface IClientJoined { void ClientJoined(Connection conn); }
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public class DebugServerTrait : IInterpretCommand
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{
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public bool InterpretCommand(Connection conn, string cmd)
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