Improve contrasted range circle rendering.
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@@ -30,8 +30,7 @@ namespace OpenRA.Mods.RA
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Color.FromArgb(128, Color.Yellow), wr.ScreenPxPosition(centerPosition),
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ai.Traits.WithInterface<ArmamentInfo>()
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.Select(a => Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max(),
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Color.FromArgb(96, Color.Black), 1
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);
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Color.FromArgb(96, Color.Black));
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foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
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if (a.Actor.Owner == a.Actor.World.LocalPlayer)
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@@ -58,8 +57,7 @@ namespace OpenRA.Mods.RA
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wr.DrawRangeCircleWithContrast(
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Color.FromArgb(128, Color.Yellow),
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wr.ScreenPxPosition(self.CenterPosition), pxRange,
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Color.FromArgb(96, Color.Black),
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1);
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Color.FromArgb(96, Color.Black));
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}
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}
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}
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