Replace PreferGLES settings flag with GLProfile enum.
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@@ -23,7 +23,7 @@ namespace OpenRA
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public interface IPlatform
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{
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IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay);
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IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay, GLProfile profile);
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ISoundEngine CreateSound(string device);
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IFont CreateFont(byte[] data);
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}
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@@ -70,6 +70,10 @@ namespace OpenRA
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void SetHardwareCursor(IHardwareCursor cursor);
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void SetRelativeMouseMode(bool mode);
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void SetScaleModifier(float scale);
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GLProfile GLProfile { get; }
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GLProfile[] SupportedGLProfiles { get; }
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}
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public interface IGraphicsContext : IDisposable
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@@ -75,7 +75,10 @@ namespace OpenRA
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this.platform = platform;
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var resolution = GetResolution(graphicSettings);
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Window = platform.CreateWindow(new Size(resolution.Width, resolution.Height), graphicSettings.Mode, graphicSettings.UIScale, graphicSettings.BatchSize, graphicSettings.VideoDisplay);
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Window = platform.CreateWindow(new Size(resolution.Width, resolution.Height),
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graphicSettings.Mode, graphicSettings.UIScale, graphicSettings.BatchSize,
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graphicSettings.VideoDisplay, graphicSettings.GLProfile);
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Context = Window.Context;
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TempBufferSize = graphicSettings.BatchSize;
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@@ -310,6 +313,8 @@ namespace OpenRA
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public Size NativeResolution { get { return Window.NativeWindowSize; } }
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public float WindowScale { get { return Window.EffectiveWindowScale; } }
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public float NativeWindowScale { get { return Window.NativeWindowScale; } }
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public GLProfile GLProfile { get { return Window.GLProfile; } }
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public GLProfile[] SupportedGLProfiles { get { return Window.SupportedGLProfiles; } }
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public interface IBatchRenderer { void Flush(); }
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@@ -172,12 +172,14 @@ namespace OpenRA
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[Desc("Disable operating-system provided cursor rendering.")]
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public bool DisableHardwareCursors = false;
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[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
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public bool PreferGLES = false;
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[Desc("Display index to use in a multi-monitor fullscreen setup.")]
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public int VideoDisplay = 0;
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[Desc("Preferred OpenGL profile to use.",
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"Modern: OpenGL Core Profile 3.2 or greater.",
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"Embedded: OpenGL ES 3.0 or greater.")]
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public GLProfile GLProfile = GLProfile.Modern;
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public int BatchSize = 8192;
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public int SheetSize = 2048;
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