From 83c53e17e0620b1ca1bacea99a286e098dfcd80c Mon Sep 17 00:00:00 2001 From: Smittytron Date: Sun, 5 Jul 2020 09:27:18 -0500 Subject: [PATCH] Allow repairable tech buildings in campaign-rules --- mods/ra/rules/campaign-rules.yaml | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/mods/ra/rules/campaign-rules.yaml b/mods/ra/rules/campaign-rules.yaml index 99f1da66de..659e62bb6f 100644 --- a/mods/ra/rules/campaign-rules.yaml +++ b/mods/ra/rules/campaign-rules.yaml @@ -67,6 +67,16 @@ FCOM: -GivesBuildableArea: BaseProvider: Range: 0 + RepairableBuilding: + RepairStep: 700 + PlayerExperience: 25 + RepairingNotification: Repairing + WithBuildingRepairDecoration: + Image: allyrepair + Sequence: repair + Position: Center + Palette: player + IsPlayerPalette: True MISS: RevealsShroud: