Add d2k turret make sequences
Currently unused, as WithMakeAnimation and WithWallSpriteBody don't work well together at this point.
This commit is contained in:
@@ -30,6 +30,10 @@ medium_gun_turret:
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Length: 16
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Length: 16
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Offset: -24,16
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Offset: -24,16
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make: DATA.R8 #TODO: unused, enabling WMA currently breaks turrets (bleed 20151214)
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Start: 4313
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Length: 8
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Offset: -16,16
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crumble-overlay: DATA.R8
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crumble-overlay: DATA.R8
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Start: 4321
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Start: 4321
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Length: 7
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Length: 7
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@@ -57,6 +61,10 @@ large_gun_turret:
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635
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Length: 16
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Length: 16
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Offset: -24,16
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Offset: -24,16
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make: DATA.R8 #TODO: unused, enabling WMA currently breaks turrets (bleed 20151214)
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Start: 4313
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Length: 8
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Offset: -16,16
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crumble-overlay: DATA.R8
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crumble-overlay: DATA.R8
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Start: 4321
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Start: 4321
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Length: 7
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Length: 7
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