add explicit Z to Renderable. eating my hat, etc.

This commit is contained in:
Chris Forbes
2010-09-17 20:05:50 +12:00
parent 99e225c279
commit 83eae029b7
20 changed files with 30 additions and 28 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Cnc.Effects
{
yield return new Renderable(anim.Image,
target.CenterLocation - new float2(.5f * anim.Image.size.X, anim.Image.size.Y - Game.CellSize),
"effect");
"effect", (int)target.CenterLocation.Y);
}
void Finish( World world )