add explicit Z to Renderable. eating my hat, etc.

This commit is contained in:
Chris Forbes
2010-09-17 20:05:50 +12:00
parent 99e225c279
commit 83eae029b7
20 changed files with 30 additions and 28 deletions

View File

@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA.Effects
public IEnumerable<Renderable> Render()
{
yield return new Renderable(doors.Image,
a.CenterLocation - .5f * doors.Image.size + doorOffset, "effect");
a.CenterLocation - .5f * doors.Image.size + doorOffset, "effect", (int)doorOffset.Y);
}
}
}