diff --git a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs index 8e1a14d337..6dbbf68077 100755 --- a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs +++ b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs @@ -68,7 +68,6 @@ namespace OpenRA.Mods.RA.Orders public void RenderAfterWorld( WorldRenderer wr, World world ) {} public void RenderBeforeWorld( WorldRenderer wr, World world ) { - var position = Game.viewport.ViewToWorld(Viewport.LastMousePos).ToInt2(); var topLeft = position - FootprintUtils.AdjustForBuildingSize( BuildingInfo ); @@ -78,11 +77,7 @@ namespace OpenRA.Mods.RA.Orders if (Rules.Info[Building].Traits.Contains()) { foreach( var t in BuildingUtils.GetLineBuildCells( world, topLeft, Building, BuildingInfo ) ) - { cells.Add( t, BuildingInfo.IsCloseEnoughToBase( world, world.LocalPlayer, Building, t ) ); - foreach (var r in Preview) - r.Sprite.DrawAt(wr,Game.CellSize*t + r.Pos, r.Palette ?? world.LocalPlayer.Palette); - } } else {