Rename Lua UserInterface.Translate to .GetFluentMessage.

This commit is contained in:
Paul Chote
2024-10-19 14:52:36 +01:00
committed by Gustas
parent 8b11b499ed
commit 8452f71481
94 changed files with 308 additions and 308 deletions

View File

@@ -11,10 +11,10 @@ Difficulty = Map.LobbyOptionOrDefault("difficulty", "normal")
InitObjectives = function(player)
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), UserInterface.Translate("objective-completed"))
Media.DisplayMessage(p.GetObjectiveDescription(id), UserInterface.GetFluentMessage("objective-completed"))
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), UserInterface.Translate("objective-failed"))
Media.DisplayMessage(p.GetObjectiveDescription(id), UserInterface.GetFluentMessage("objective-failed"))
end)
Trigger.OnPlayerLost(player, function()
@@ -29,7 +29,7 @@ InitObjectives = function(player)
end)
end
Mentat = UserInterface.Translate("mentat")
Mentat = UserInterface.GetFluentMessage("mentat")
SendCarryallReinforcements = function(player, currentWave, totalWaves, delay, pathFunction, unitTypes, customCondition, customHuntFunction, announcementFunction)
Trigger.AfterDelay(delay, function()