Rename Lua UserInterface.Translate to .GetFluentMessage.

This commit is contained in:
Paul Chote
2024-10-19 14:52:36 +01:00
committed by Gustas
parent 8b11b499ed
commit 8452f71481
94 changed files with 308 additions and 308 deletions

View File

@@ -102,7 +102,7 @@ MiscTriggers = function()
Trigger.RemoveProximityTrigger(id)
if not FlameTower.IsDead then
Media.PlaySoundNotification(Greece, "AlertBleep")
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTower.Kill()
end
end
@@ -232,7 +232,7 @@ DeactivateMissiles = function()
Trigger.RemoveFootprintTrigger(id)
TopLeftTriggered = true
Media.PlaySpeechNotification(Greece, "ControlCenterDeactivated")
Media.DisplayMessage(UserInterface.Translate("nuclear-missile-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("nuclear-missile-deactivated"), UserInterface.GetFluentMessage("console"))
end
end)
@@ -241,7 +241,7 @@ DeactivateMissiles = function()
Trigger.RemoveFootprintTrigger(id)
BottomLeftTriggered = true
Media.PlaySpeechNotification(Greece, "ControlCenterDeactivated")
Media.DisplayMessage(UserInterface.Translate("nuclear-missile-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("nuclear-missile-deactivated"), UserInterface.GetFluentMessage("console"))
end
end)
@@ -250,7 +250,7 @@ DeactivateMissiles = function()
Trigger.RemoveFootprintTrigger(id)
TopRightTriggered = true
Media.PlaySpeechNotification(Greece, "ControlCenterDeactivated")
Media.DisplayMessage(UserInterface.Translate("nuclear-missile-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("nuclear-missile-deactivated"), UserInterface.GetFluentMessage("console"))
end
end)
@@ -259,7 +259,7 @@ DeactivateMissiles = function()
Trigger.RemoveFootprintTrigger(id)
MiddleRightTriggered = true
Media.PlaySpeechNotification(Greece, "ControlCenterDeactivated")
Media.DisplayMessage(UserInterface.Translate("nuclear-missile-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("nuclear-missile-deactivated"), UserInterface.GetFluentMessage("console"))
end
end)
end
@@ -278,12 +278,12 @@ Tick = function()
if Ticked > 0 then
if Ticked % DateTime.Seconds(1) == 0 then
local timer = UserInterface.Translate("reach-target-in", { ["time"] = Utils.FormatTime(Ticked) })
local timer = UserInterface.GetFluentMessage("reach-target-in", { ["time"] = Utils.FormatTime(Ticked) })
UserInterface.SetMissionText(timer, USSR.Color)
end
Ticked = Ticked - 1
elseif Ticked == 0 then
FinishedTimer = UserInterface.Translate("we-are-too-late")
FinishedTimer = UserInterface.GetFluentMessage("we-are-too-late")
UserInterface.SetMissionText(FinishedTimer, USSR.Color)
Greece.MarkFailedObjective(StopNukes)
end