Rename Lua UserInterface.Translate to .GetFluentMessage.

This commit is contained in:
Paul Chote
2024-10-19 14:52:36 +01:00
committed by Gustas
parent 8b11b499ed
commit 8452f71481
94 changed files with 308 additions and 308 deletions

View File

@@ -92,7 +92,7 @@ PlaceCharges = function()
ChargePlaced[generatorID] = true
Actor.Create("flare", true, { Owner = Greece, Location = Generators[generatorID].Location + CVec.New(0,-1) })
Media.PlaySpeechNotification(Greece, "ExplosiveChargePlaced")
Media.DisplayMessage(UserInterface.Translate("explosive-charge-placed"), UserInterface.Translate("engineer"))
Media.DisplayMessage(UserInterface.GetFluentMessage("explosive-charge-placed"), UserInterface.GetFluentMessage("engineer"))
end
end)
end
@@ -104,7 +104,7 @@ FlameTowerTriggers = function()
if actor.Type == "e6" then
Trigger.RemoveProximityTrigger(id)
if not FlameTowers[flameID].IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTowers[flameID].Kill()
Media.PlaySoundNotification(Greece, "AngryBleep")
end
@@ -123,7 +123,7 @@ FlameTowerTriggers = function()
if actor.Type == "e6" then
Trigger.RemoveProximityTrigger(id)
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
Utils.Do(DualTowerActors, function(actor)
if not actor.IsDead then
actor.Kill()
@@ -150,7 +150,7 @@ CameraTriggers = function()
heavyCamTriggered = true
local heavyCam = Actor.Create("camera", true, { Owner = Greece, Location = HeavyTankCam.Location })
Media.DisplayMessage(UserInterface.Translate("old-flametowers"), UserInterface.Translate("engineer"))
Media.DisplayMessage(UserInterface.GetFluentMessage("old-flametowers"), UserInterface.GetFluentMessage("engineer"))
Utils.Do(TankRifles, IdleHunt)
Trigger.AfterDelay(DateTime.Minutes(1), function()
heavyCam.Destroy()
@@ -203,7 +203,7 @@ CameraTriggers = function()
local doomCam = Actor.Create("camera", true, { Owner = Greece, Location = DoomRoomCam.Location })
Media.PlaySoundNotification(Greece, "AlertBleep")
Media.DisplayMessage(UserInterface.Translate("be-sneaky"), UserInterface.Translate("soldier"))
Media.DisplayMessage(UserInterface.GetFluentMessage("be-sneaky"), UserInterface.GetFluentMessage("soldier"))
Trigger.AfterDelay(DateTime.Minutes(1), function()
doomCam.Destroy()
end)