Rename Lua UserInterface.Translate to .GetFluentMessage.

This commit is contained in:
Paul Chote
2024-10-19 14:52:36 +01:00
committed by Gustas
parent 8b11b499ed
commit 8452f71481
94 changed files with 308 additions and 308 deletions

View File

@@ -73,7 +73,7 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not FlameTower1.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTower1.Kill()
end
end
@@ -83,7 +83,7 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not FlameTower2.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTower2.Kill()
end
end
@@ -93,7 +93,7 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not FlameTower3.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTower3.Kill()
end
end
@@ -105,7 +105,7 @@ ConsoleTriggers = function()
Trigger.RemoveProximityTrigger(id)
gasActive = true
Media.DisplayMessage(UserInterface.Translate("sarin-dispenser-activated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("sarin-dispenser-activated"), UserInterface.GetFluentMessage("console"))
local KillCamera = Actor.Create("camera", true, { Owner = Greece, Location = Sarin2.Location })
local flare1 = Actor.Create("flare", true, { Owner = England, Location = Sarin1.Location })
local flare2 = Actor.Create("flare", true, { Owner = England, Location = Sarin2.Location })
@@ -133,7 +133,7 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not BadCoil.IsDead then
Media.DisplayMessage(UserInterface.Translate("tesla-coil-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("tesla-coil-deactivated"), UserInterface.GetFluentMessage("console"))
BadCoil.Kill()
end
end
@@ -145,7 +145,7 @@ ConsoleTriggers = function()
Trigger.RemoveProximityTrigger(id)
teslaActive = true
Media.DisplayMessage(UserInterface.Translate("tesla-coil-activated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("tesla-coil-activated"), UserInterface.GetFluentMessage("console"))
local tesla1 = Actor.Create("tsla", true, { Owner = Turkey, Location = TurkeyCoil1.Location })
local tesla2 = Actor.Create("tsla", true, { Owner = Turkey, Location = TurkeyCoil2.Location })
Trigger.AfterDelay(DateTime.Seconds(10), function()
@@ -163,11 +163,11 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not FlameTowerTanya1.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTowerTanya1.Kill()
end
if not FlameTowerTanya2.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTowerTanya2.Kill()
end
end
@@ -177,11 +177,11 @@ ConsoleTriggers = function()
if actor.Owner == Greece then
Trigger.RemoveProximityTrigger(id)
if not FlameTowerExit1.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTowerExit1.Kill()
end
if not FlameTowerExit3.IsDead then
Media.DisplayMessage(UserInterface.Translate("flame-turret-deactivated"), UserInterface.Translate("console"))
Media.DisplayMessage(UserInterface.GetFluentMessage("flame-turret-deactivated"), UserInterface.GetFluentMessage("console"))
FlameTowerExit3.Kill()
end
end
@@ -366,7 +366,7 @@ PrisonEscape = function()
alarmed = true
Trigger.RemoveFootprintTrigger(id)
Media.DisplayMessage(UserInterface.Translate("prisoners-escaping"), UserInterface.Translate("intercom"))
Media.DisplayMessage(UserInterface.GetFluentMessage("prisoners-escaping"), UserInterface.GetFluentMessage("intercom"))
Media.PlaySoundNotification(Greece, "AlertBuzzer")
Utils.Do(GuardDogs, IdleHunt)
end)
@@ -374,7 +374,7 @@ end
ScientistExecution = function()
Media.PlaySoundNotification(Greece, "AlertBleep")
Media.DisplayMessage(UserInterface.Translate("hurry-base-compromised"), UserInterface.Translate("soviet-officer"))
Media.DisplayMessage(UserInterface.GetFluentMessage("hurry-base-compromised"), UserInterface.GetFluentMessage("soviet-officer"))
Utils.Do(DemoTeam, function(actor)
actor.AttackMove(DemoDrive2.Location)
end)
@@ -387,13 +387,13 @@ ScientistExecution = function()
Trigger.AfterDelay(DateTime.Seconds(7), function()
if not Officer2.IsDead then
Media.DisplayMessage(UserInterface.Translate("prepare-to-fire"), UserInterface.Translate("soviet-officer"))
Media.DisplayMessage(UserInterface.GetFluentMessage("prepare-to-fire"), UserInterface.GetFluentMessage("soviet-officer"))
end
end)
Trigger.AfterDelay(DateTime.Seconds(15), function()
if not Officer2.IsDead then
Media.DisplayMessage(UserInterface.Translate("fire"), UserInterface.Translate("soviet-officer"))
Media.DisplayMessage(UserInterface.GetFluentMessage("fire"), UserInterface.GetFluentMessage("soviet-officer"))
end
Utils.Do(FiringSquad, function(actor)
@@ -405,11 +405,11 @@ ScientistExecution = function()
end
ScientistRescued = function()
Media.DisplayMessage(UserInterface.Translate("thanks-for-rescue"), UserInterface.Translate("scientist"))
Media.DisplayMessage(UserInterface.GetFluentMessage("thanks-for-rescue"), UserInterface.GetFluentMessage("scientist"))
Trigger.AfterDelay(DateTime.Seconds(5), function()
if not ScientistMan.IsDead and not DemoTruck.IsDead then
Media.DisplayMessage(UserInterface.Translate("move-nuclear-outside"), UserInterface.Translate("scientist"))
Media.DisplayMessage(UserInterface.GetFluentMessage("move-nuclear-outside"), UserInterface.GetFluentMessage("scientist"))
DemoTruck.GrantCondition("mission")
ScientistMan.EnterTransport(DemoTruck)
end
@@ -423,7 +423,7 @@ DemoTruckExit = function()
return
end
Media.DisplayMessage(UserInterface.Translate("exit-clear-hopefully"), UserInterface.Translate("scientist"))
Media.DisplayMessage(UserInterface.GetFluentMessage("exit-clear-hopefully"), UserInterface.GetFluentMessage("scientist"))
Utils.Do(DemoTruckPath, function(waypoint)
DemoTruck.Move(waypoint.Location)
end)