Rename Lua UserInterface.Translate to .GetFluentMessage.
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@@ -24,7 +24,7 @@ MissionStart = function()
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end)
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Trigger.AfterDelay(DateTime.Seconds(45), function()
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Media.DisplayMessage(UserInterface.Translate("truck-stopped-near-allied-base"))
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Media.DisplayMessage(UserInterface.GetFluentMessage("truck-stopped-near-allied-base"))
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end)
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Trigger.OnKilled(StolenTruck, function()
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@@ -40,7 +40,7 @@ end
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Trigger.OnEnteredProximityTrigger(TruckAlarm.CenterPosition, WDist.FromCells(11), function(actor, triggerflee)
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if actor.Owner == USSR and actor.Type ~= "badr" and actor.Type ~= "u2" and actor.Type ~= "camera.spyplane" then
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Trigger.RemoveProximityTrigger(triggerflee)
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Media.DisplayMessage(UserInterface.Translate("convoy-truck-escaping"))
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Media.DisplayMessage(UserInterface.GetFluentMessage("convoy-truck-escaping"))
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EscapeCamera = Actor.Create("camera", true, { Owner = USSR, Location = TruckAlarm.Location })
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Media.PlaySoundNotification(USSR, "AlertBleep")
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Utils.Do(TruckEscape, function(waypoint)
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