homing torps, bubble trail
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@@ -123,7 +123,8 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<Renderable> Render()
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public IEnumerable<Renderable> Render()
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{
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{
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yield return new Renderable(anim.Image, Pos - 0.5f * anim.Image.size - new float2(0, Altitude), "effect", (int)Pos.Y);
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yield return new Renderable(anim.Image, Pos - 0.5f * anim.Image.size - new float2(0, Altitude),
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Args.weapon.Underwater ? "shadow" : "effect", (int)Pos.Y);
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}
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}
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}
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}
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}
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}
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BIN
mods/ra/bits/bubbles.shp
Normal file
BIN
mods/ra/bits/bubbles.shp
Normal file
Binary file not shown.
@@ -1811,4 +1811,10 @@ ftrk:
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Facings: 32
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Facings: 32
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turret:
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turret:
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Start: 32
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Start: 32
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Facings: 32
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Facings: 32
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bubbles:
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idle:
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Start: 0
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Length: *
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Tick: 120
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@@ -696,9 +696,13 @@ TorpTube:
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Underwater: yes
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Underwater: yes
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Burst: 2
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Burst: 2
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BurstDelay: 1
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BurstDelay: 1
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Projectile: Bullet
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Projectile: Missile
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Image: MISSILE
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Image: MISSILE
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Speed: 6
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Arm: 3
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Speed: 8
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Trail: bubbles
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ROT: 5
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RangeLimit: 100
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Warhead:
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Warhead:
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Spread: 3
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Spread: 3
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Versus:
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Versus:
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