unstatic SpriteLoader

This commit is contained in:
Chris Forbes
2011-01-08 21:03:33 +13:00
committed by Paul Chote
parent f032322948
commit 848622054d
10 changed files with 18 additions and 16 deletions

View File

@@ -16,7 +16,7 @@ namespace OpenRA.Graphics
public class ShroudRenderer
{
Traits.Shroud shroud;
Sprite[] shadowBits = SpriteLoader.LoadAllSprites("shadow");
Sprite[] shadowBits = Game.modData.SpriteLoader.LoadAllSprites("shadow");
Sprite[,] sprites, fogSprites;
bool dirty = true;