unstatic SpriteLoader

This commit is contained in:
Chris Forbes
2011-01-08 21:03:33 +13:00
committed by Paul Chote
parent f032322948
commit 848622054d
10 changed files with 18 additions and 16 deletions

View File

@@ -25,6 +25,7 @@ namespace OpenRA
public ILoadScreen LoadScreen = null;
public SheetBuilder SheetBuilder;
public CursorSheetBuilder CursorSheetBuilder;
public SpriteLoader SpriteLoader;
public ModData( params string[] mods )
{
@@ -103,7 +104,7 @@ namespace OpenRA
|| previousMapHadSequences || map.Sequences.Count > 0)
{
SheetBuilder = new SheetBuilder( TextureChannel.Red );
SpriteLoader.Initialize( Rules.TileSets[map.Tileset], SheetBuilder );
SpriteLoader = new SpriteLoader(Rules.TileSets[map.Tileset], SheetBuilder);
CursorSheetBuilder = new CursorSheetBuilder( this );
CursorProvider.Initialize(Manifest.Cursors);
SequenceProvider.Initialize(Manifest.Sequences, map.Sequences);