unstatic SpriteLoader

This commit is contained in:
Chris Forbes
2011-01-08 21:03:33 +13:00
committed by Paul Chote
parent f032322948
commit 848622054d
10 changed files with 18 additions and 16 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Buildings
public BibLayer(Actor self, BibLayerInfo info)
{
this.info = info;
bibSprites = info.BibTypes.Select(x => SpriteLoader.LoadAllSprites(x)).ToArray();
bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray();
self.World.ActorAdded +=
a => { if (a.HasTrait<Bib>()) DoBib(a,true); };