Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
This commit is contained in:
@@ -568,7 +568,7 @@ Rules:
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-GiveMcvCrateAction:
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-GiveCashCrateAction:
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-ExplodeCrateAction@fire:
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-UnitUpgradeCrateAction@cloak:
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-GrantUpgradeCrateAction@cloak:
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ScriptTriggers:
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Sequences:
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@@ -650,7 +650,7 @@ Rules:
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-GiveMcvCrateAction:
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-GiveCashCrateAction:
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-ExplodeCrateAction@fire:
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-UnitUpgradeCrateAction@cloak:
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-GrantUpgradeCrateAction@cloak:
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Sequences:
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@@ -211,7 +211,7 @@ Rules:
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-GiveMcvCrateAction:
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-RevealMapCrateAction:
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-HideMapCrateAction:
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-UnitUpgradeCrateAction@cloak:
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-GrantUpgradeCrateAction@cloak:
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-ExplodeCrateAction@nuke:
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-ExplodeCrateAction@boom:
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-ExplodeCrateAction@fire:
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@@ -19,7 +19,6 @@
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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@@ -48,6 +47,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Tank:
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AppearsOnRadar:
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@@ -70,7 +70,6 @@
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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@@ -102,6 +101,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Helicopter:
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AppearsOnRadar:
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@@ -140,6 +140,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Infantry:
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AppearsOnRadar:
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@@ -220,6 +221,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^CivInfantry:
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Inherits: ^Infantry
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@@ -326,6 +328,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Ship:
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AppearsOnRadar:
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@@ -359,6 +362,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Building:
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AppearsOnRadar:
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@@ -14,7 +14,7 @@ CRATE:
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ExplodeCrateAction@fire:
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Weapon: Napalm.Crate
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SelectionShares: 5
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UnitUpgradeCrateAction@cloak:
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GrantUpgradeCrateAction@cloak:
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SelectionShares: 5
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Effect: cloak
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Upgrades: cloak
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@@ -46,6 +46,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Tank:
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AppearsOnRadar:
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@@ -95,6 +96,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Husk:
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Health:
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@@ -221,6 +223,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Plane:
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AppearsOnRadar:
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@@ -253,6 +256,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Helicopter:
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Inherits: ^Plane
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@@ -11,7 +11,8 @@
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Name: Concrete
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Description: Provides a strong foundation that prevents\ndamage from the terrain.
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RenderSprites:
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RemoveOnConditions:
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KillsSelf:
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RemoveInstead: true
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CONCRETEA:
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Inherits: ^CONCRETE
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@@ -862,16 +862,17 @@ Rules:
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Duration: 999999
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KillCargo: yes
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Range: 3
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IronCurtainPower:
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GrantUpgradePower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 3
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Upgrades: invulnerability
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Power:
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Amount: 0
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MINVV:
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@@ -928,16 +929,17 @@ Rules:
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Duration: 999999
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KillCargo: yes
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Range: 3
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IronCurtainPower:
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GrantUpgradePower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 3
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Upgrades: invulnerability
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Sequences:
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miner:
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@@ -109,8 +109,8 @@ end
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SetupAlliedUnits = function()
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Utils.Do(Map.NamedActors, function(a)
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if a.Owner == allies and a.HasProperty("Invulnerable") then
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a.Invulnerable = true
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if a.Owner == allies and a.HasProperty("AcceptsUpgrade") and a.AcceptsUpgrade("unkillable") then
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a.GrantUpgrade("unkillable")
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a.Stance = "Defend"
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end
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end)
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@@ -1295,19 +1295,20 @@ Rules:
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Health:
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HP: 200
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^Vehicle:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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Upgrades:
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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^Tank:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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Upgrades:
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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^Infantry:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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@@ -1318,20 +1319,25 @@ Rules:
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VolumeMultiplier: 0.1
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DeathSounds@ZAPPED:
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VolumeMultiplier: 0.1
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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^Ship:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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Upgrades:
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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^Plane:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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^Building:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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Sequences:
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@@ -147,7 +147,7 @@ WorldLoaded = function()
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Utils.Do(Snipers, function(a)
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if a.Owner == soviets then
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a.Invulnerable = true
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a.GrantUpgrade("unkillable")
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end
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end)
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@@ -665,7 +665,8 @@ Rules:
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HP: 200
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AutoTarget:
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InitialStance: Defend
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ScriptInvulnerable:
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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SPY:
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Inherits: ^Infantry
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Buildable:
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@@ -1,7 +1,7 @@
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BADR:
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Inherits: ^Plane
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ParaDrop:
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DropRange: 4c0
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Inherits: ^Plane
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Health:
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HP: 300
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Armor:
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@@ -12,7 +12,6 @@ BADR:
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Repulsable: False
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RenderUnit:
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WithShadow:
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IronCurtainable:
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Cargo:
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MaxWeight: 10
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-Selectable:
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@@ -36,10 +35,10 @@ BADR:
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RejectsOrders:
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BADR.Bomber:
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Inherits: ^Plane
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AttackBomber:
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Armament:
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Weapon: ParaBomb
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Inherits: ^Plane
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Health:
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HP: 300
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Armor:
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@@ -53,7 +52,6 @@ BADR.Bomber:
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RenderUnit:
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Image: badr
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WithShadow:
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IronCurtainable:
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-Selectable:
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-GainsExperience:
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Tooltip:
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@@ -113,7 +111,6 @@ MIG:
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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IronCurtainable:
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ReturnOnIdle:
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Selectable:
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Bounds: 40,29,0,1
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@@ -173,7 +170,6 @@ YAK:
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Ammo: 18
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PipCount: 6
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ReloadTicks: 11
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IronCurtainable:
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ReturnOnIdle:
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Selectable:
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Bounds: 30,28,0,2
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@@ -224,7 +220,6 @@ TRAN:
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Types: Infantry
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MaxWeight: 8
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PipCount: 8
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IronCurtainable:
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LeavesHusk:
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HuskActor: TRAN.Husk
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@@ -270,7 +265,6 @@ HELI:
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WithShadow:
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LimitedAmmo:
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Ammo: 8
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IronCurtainable:
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Selectable:
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Bounds: 36,28,0,0
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LeavesHusk:
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@@ -324,7 +318,6 @@ HIND:
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Ammo: 24
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PipCount: 6
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ReloadTicks: 8
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IronCurtainable:
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Selectable:
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Bounds: 38,32,0,0
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WithMuzzleFlash:
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@@ -345,7 +338,6 @@ U2:
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Repulsable: False
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RenderUnit:
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WithShadow:
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IronCurtainable:
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AttackBomber:
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-Selectable:
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-GainsExperience:
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@@ -20,7 +20,6 @@
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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@@ -60,6 +59,13 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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UpgradeOverlay@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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InvulnerabilityUpgrade@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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TimedUpgradeBar:
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Upgrade: invulnerability
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^Tank:
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AppearsOnRadar:
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@@ -83,7 +89,6 @@
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Chronoshiftable:
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Passenger:
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CargoType: Vehicle
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IronCurtainable:
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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@@ -123,6 +128,13 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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UpgradeOverlay@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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InvulnerabilityUpgrade@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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TimedUpgradeBar:
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Upgrade: invulnerability
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^Infantry:
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AppearsOnRadar:
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@@ -207,6 +219,7 @@
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HealIfBelow: 1
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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UpgradeManager:
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^Ship:
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AppearsOnRadar:
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@@ -247,6 +260,13 @@
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HealIfBelow: 1
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||||
DamageCooldown: 125
|
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RequiresUpgrade: selfheal
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UpgradeManager:
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UpgradeOverlay@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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InvulnerabilityUpgrade@IRONCURTAIN:
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RequiresUpgrade: invulnerability
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TimedUpgradeBar:
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Upgrade: invulnerability
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^Plane:
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AppearsOnRadar:
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@@ -290,6 +310,13 @@
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HealIfBelow: 1
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DamageCooldown: 125
|
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RequiresUpgrade: selfheal
|
||||
UpgradeManager:
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UpgradeOverlay@IRONCURTAIN:
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RequiresUpgrade: invulnerability
|
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InvulnerabilityUpgrade@IRONCURTAIN:
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RequiresUpgrade: invulnerability
|
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TimedUpgradeBar:
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Upgrade: invulnerability
|
||||
|
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^Helicopter:
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Inherits: ^Plane
|
||||
@@ -345,7 +372,14 @@
|
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LuaScriptEvents:
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Demolishable:
|
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ScriptTriggers:
|
||||
|
||||
UpgradeManager:
|
||||
UpgradeOverlay@IRONCURTAIN:
|
||||
RequiresUpgrade: invulnerability
|
||||
InvulnerabilityUpgrade@IRONCURTAIN:
|
||||
RequiresUpgrade: invulnerability
|
||||
TimedUpgradeBar:
|
||||
Upgrade: invulnerability
|
||||
|
||||
^Defense:
|
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Inherits: ^Building
|
||||
TargetableBuilding:
|
||||
|
||||
@@ -147,6 +147,12 @@ CRATE:
|
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Units: e1,e1,e4,e4,e3,e3,e3
|
||||
ValidRaces: soviet
|
||||
TimeDelay: 4500
|
||||
GrantUpgradeCrateAction@invuln:
|
||||
SelectionShares: 5
|
||||
Effect: invuln
|
||||
Notification: ironcur9.aud
|
||||
Upgrades: invulnerability
|
||||
Duration: 600
|
||||
RenderSprites:
|
||||
Palette: effect
|
||||
WithCrateBody:
|
||||
|
||||
@@ -38,7 +38,6 @@ SS:
|
||||
Selectable:
|
||||
Bounds: 38,38
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
AutoTarget:
|
||||
InitialStance: ReturnFire
|
||||
@@ -90,7 +89,6 @@ MSUB:
|
||||
Selectable:
|
||||
Bounds: 44,44
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
AutoTarget:
|
||||
InitialStance: ReturnFire
|
||||
@@ -141,7 +139,6 @@ DD:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
@@ -206,7 +203,6 @@ CA:
|
||||
Turret: secondary
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeShip
|
||||
@@ -238,7 +234,6 @@ LST:
|
||||
Types: Infantry, Vehicle
|
||||
MaxWeight: 5
|
||||
PipCount: 5
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeShip
|
||||
@@ -284,7 +279,6 @@ PT:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
DetectCloaked:
|
||||
CloakTypes: Underwater
|
||||
|
||||
@@ -19,7 +19,6 @@ MSLO:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
IronCurtainable:
|
||||
NukePower:
|
||||
Icon: abomb
|
||||
ChargeTime: 540
|
||||
@@ -75,7 +74,6 @@ GAP:
|
||||
HasMinibib: Yes
|
||||
CreatesShroud:
|
||||
Range: 6c0
|
||||
IronCurtainable:
|
||||
RenderShroudCircle:
|
||||
Power:
|
||||
Amount: -60
|
||||
@@ -127,7 +125,6 @@ SPEN:
|
||||
Production:
|
||||
Produces: Ship, Submarine
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
-EmitInfantryOnSell:
|
||||
RepairsUnits:
|
||||
RallyPoint:
|
||||
@@ -181,7 +178,6 @@ SYRD:
|
||||
Production:
|
||||
Produces: Ship, Boat
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
-EmitInfantryOnSell:
|
||||
RepairsUnits:
|
||||
RallyPoint:
|
||||
@@ -217,18 +213,18 @@ IRON:
|
||||
Range: 10c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
IronCurtainable:
|
||||
IronCurtainPower:
|
||||
GrantUpgradePower@IRONCURTAIN:
|
||||
Icon: invuln
|
||||
ChargeTime: 120
|
||||
Description: Invulnerability
|
||||
LongDesc: Makes a group of units invulnerable\nfor 20 seconds.
|
||||
Duration: 20
|
||||
Duration: 500
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
InsufficientPowerSound: nopowr1.aud
|
||||
BeginChargeSound: ironchg1.aud
|
||||
EndChargeSound: ironrdy1.aud
|
||||
DisplayRadarPing: True
|
||||
Upgrades: invulnerability
|
||||
SupportPowerChargeBar:
|
||||
Power:
|
||||
Amount: -200
|
||||
@@ -260,7 +256,6 @@ PDOX:
|
||||
Range: 10c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
IronCurtainable:
|
||||
ChronoshiftPower:
|
||||
Icon: chrono
|
||||
ChargeTime: 120
|
||||
@@ -314,7 +309,6 @@ TSLA:
|
||||
MaxCharges: 3
|
||||
ReloadTime: 120
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
@@ -361,7 +355,6 @@ AGUN:
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
@@ -399,7 +392,6 @@ DOME:
|
||||
Range: 10c0
|
||||
Bib:
|
||||
ProvidesRadar:
|
||||
IronCurtainable:
|
||||
InfiltrateForExploration:
|
||||
DetectCloaked:
|
||||
Range: 10
|
||||
@@ -428,7 +420,6 @@ PBOX:
|
||||
Range: 6c0
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
IronCurtainable:
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
@@ -476,7 +467,6 @@ HBOX:
|
||||
Cloak:
|
||||
InitialDelay: 125
|
||||
CloakDelay: 60
|
||||
IronCurtainable:
|
||||
-AcceptsSupplies:
|
||||
Turreted:
|
||||
ROT: 255
|
||||
@@ -534,7 +524,6 @@ GUN:
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
@@ -575,7 +564,6 @@ FTUR:
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 8
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
DrawLineToTarget:
|
||||
@@ -620,7 +608,6 @@ SAM:
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RangeCircleType: aa
|
||||
@@ -654,7 +641,6 @@ ATEK:
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
Bib:
|
||||
IronCurtainable:
|
||||
GpsPower:
|
||||
Icon: gps
|
||||
OneShot: yes
|
||||
@@ -712,7 +698,6 @@ WEAP:
|
||||
RequiresPrerequisites: structures.soviet
|
||||
Prerequisite: vehicles.soviet
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
Power:
|
||||
Amount: -30
|
||||
@@ -741,7 +726,6 @@ FACT:
|
||||
Bib:
|
||||
Production:
|
||||
Produces: Building,Defense
|
||||
IronCurtainable:
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
@@ -793,7 +777,6 @@ PROC:
|
||||
StoresResources:
|
||||
PipCount: 17
|
||||
Capacity: 2000
|
||||
IronCurtainable:
|
||||
DrawLineToTarget:
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
@@ -837,7 +820,6 @@ SILO:
|
||||
StoresResources:
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
-EmitInfantryOnSell:
|
||||
Power:
|
||||
@@ -872,7 +854,6 @@ HPAD:
|
||||
Production:
|
||||
Produces: Aircraft, Helicopter
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
PrimaryBuilding:
|
||||
Power:
|
||||
@@ -907,7 +888,6 @@ AFLD:
|
||||
Production:
|
||||
Produces: Aircraft, Plane
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
AirstrikePower:
|
||||
Icon: spyplane
|
||||
ChargeTime: 180
|
||||
@@ -962,7 +942,6 @@ POWR:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Bib:
|
||||
IronCurtainable:
|
||||
DeadBuildingState:
|
||||
Power:
|
||||
Amount: 100
|
||||
@@ -996,7 +975,6 @@ APWR:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Bib:
|
||||
IronCurtainable:
|
||||
DeadBuildingState:
|
||||
Power:
|
||||
Amount: 200
|
||||
@@ -1030,7 +1008,6 @@ STEK:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Bib:
|
||||
IronCurtainable:
|
||||
Power:
|
||||
Amount: -100
|
||||
|
||||
@@ -1065,7 +1042,6 @@ BARR:
|
||||
Production:
|
||||
Produces: Infantry, Soldier
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: barracks
|
||||
@@ -1101,7 +1077,6 @@ KENN:
|
||||
Production:
|
||||
Produces: Infantry, Dog
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
-EmitInfantryOnSell:
|
||||
Power:
|
||||
@@ -1138,7 +1113,6 @@ TENT:
|
||||
Production:
|
||||
Produces: Infantry, Soldier
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: barracks
|
||||
@@ -1169,7 +1143,6 @@ FIX:
|
||||
HasMinibib: Yes
|
||||
Reservable:
|
||||
RallyPoint:
|
||||
IronCurtainable:
|
||||
RepairsUnits:
|
||||
Interval: 10
|
||||
WithRepairAnimation:
|
||||
@@ -1200,7 +1173,6 @@ FACF:
|
||||
RenderBuilding:
|
||||
Image: FACT
|
||||
Fake:
|
||||
IronCurtainable:
|
||||
-EmitInfantryOnSell:
|
||||
Power:
|
||||
Amount: -2
|
||||
@@ -1231,7 +1203,6 @@ WEAF:
|
||||
RenderBuildingWarFactory:
|
||||
Image: WEAP
|
||||
Fake:
|
||||
IronCurtainable:
|
||||
-EmitInfantryOnSell:
|
||||
Power:
|
||||
Amount: -2
|
||||
|
||||
@@ -652,7 +652,9 @@ DTRK:
|
||||
Weapon: MiniNuke
|
||||
EmptyWeapon: MiniNuke
|
||||
DemoTruck:
|
||||
-IronCurtainable:
|
||||
-InvulnerabilityUpgrade@IRONCURTAIN:
|
||||
KillsSelf:
|
||||
RequiresUpgrade: invulnerability
|
||||
Chronoshiftable:
|
||||
ExplodeInstead: yes
|
||||
|
||||
|
||||
@@ -157,6 +157,7 @@
|
||||
DeathSounds@ZAPPED:
|
||||
DeathSound: Zapped
|
||||
DeathTypes: 6
|
||||
UpgradeManager:
|
||||
|
||||
^CivilianInfantry:
|
||||
Inherits: ^Infantry
|
||||
@@ -243,6 +244,15 @@
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
UpgradeManager:
|
||||
UpgradeOverlay@EMPDISABLE:
|
||||
RequiresUpgrade: empdisable
|
||||
Palette: disabled
|
||||
DisableUpgrade@EMPDISABLE:
|
||||
RequiresUpgrade: empdisable
|
||||
TimedUpgradeBar@EMPDISABLE:
|
||||
Upgrade: empdisable
|
||||
Color: 255,255,255
|
||||
|
||||
^Tank:
|
||||
AppearsOnRadar:
|
||||
@@ -302,6 +312,15 @@
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
UpgradeManager:
|
||||
UpgradeOverlay@EMPDISABLE:
|
||||
RequiresUpgrade: empdisable
|
||||
Palette: disabled
|
||||
DisableUpgrade@EMPDISABLE:
|
||||
RequiresUpgrade: empdisable
|
||||
TimedUpgradeBar@EMPDISABLE:
|
||||
Upgrade: empdisable
|
||||
Color: 255,255,255
|
||||
|
||||
^Helicopter:
|
||||
AppearsOnRadar:
|
||||
@@ -348,6 +367,7 @@
|
||||
ScriptTriggers:
|
||||
Guard:
|
||||
Guardable:
|
||||
UpgradeManager:
|
||||
|
||||
^BlossomTree:
|
||||
Tooltip:
|
||||
|
||||
@@ -113,7 +113,6 @@ GAPILE:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
WithProductionOverlay@LIGHTS:
|
||||
Sequence: production-lights
|
||||
@@ -338,7 +337,6 @@ NAHAND:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
IronCurtainable:
|
||||
ProductionBar:
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
@@ -1183,6 +1181,46 @@ NAOBEL:
|
||||
Power:
|
||||
Amount: -150
|
||||
|
||||
NAPULS:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: EMP Cannon
|
||||
Description: Disables vehicles. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: radar
|
||||
Owner: nod,gdi
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RequiresPower:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 10
|
||||
InitialFacing: 300
|
||||
AttackTurreted:
|
||||
Armament:
|
||||
Weapon: EMPulseCannon
|
||||
AutoTarget:
|
||||
RenderRangeCircle:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
WithTurret:
|
||||
Sequence: turret
|
||||
Power:
|
||||
Amount: -150
|
||||
|
||||
ANYPOWER:
|
||||
Tooltip:
|
||||
Name: Power Plant
|
||||
|
||||
@@ -161,7 +161,6 @@ explosion:
|
||||
pulse_explosion: pulsefx2
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 160
|
||||
BlendMode: Additive
|
||||
small_watersplash: h2o_exp2
|
||||
Start: 0
|
||||
@@ -279,6 +278,11 @@ canister:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
pulsball:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
dragon:
|
||||
idle:
|
||||
Start: 0
|
||||
|
||||
@@ -698,6 +698,26 @@ nasam:
|
||||
icon: samicon
|
||||
Start: 0
|
||||
|
||||
napuls:
|
||||
idle: ntpuls
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntpuls
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntpuls
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
turret: ntpuls_a
|
||||
Start: 0
|
||||
Facings: 32
|
||||
make: ntpulsmk
|
||||
Start: 0
|
||||
Length: 20
|
||||
ShadowStart: 20
|
||||
icon: pulsicon
|
||||
Start: 0
|
||||
|
||||
gavulc:
|
||||
idle: gtctwr
|
||||
Start: 0
|
||||
|
||||
@@ -1114,6 +1114,27 @@ TurretLaser:
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: Scorch
|
||||
|
||||
EMPulseCannon:
|
||||
ReloadDelay: 100
|
||||
Range: 10c0
|
||||
Report: PLSECAN2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 425
|
||||
High: yes
|
||||
Shadow: true
|
||||
Angle: 62
|
||||
Image: pulsball
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: pulse_explosion
|
||||
# Dummy warhead to allow targeting
|
||||
Warhead@target: SpreadDamage
|
||||
Spread: 0
|
||||
Damage: 0
|
||||
Warhead@emp: GrantUpgrade
|
||||
Range: 3c0
|
||||
Duration: 250
|
||||
Upgrades: empdisable
|
||||
|
||||
TiberiumExplosion:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 9
|
||||
|
||||
Reference in New Issue
Block a user