Don't zoom UI lines when pixel doubling.

This commit is contained in:
Paul Chote
2013-10-14 23:42:45 +13:00
parent 44dd801f16
commit 84bb78060f
5 changed files with 22 additions and 16 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Graphics
{
var vb = renderer.GetTempVertexBuffer();
vb.SetData(vertices, nv);
renderer.SetLineWidth(LineWidth * Game.Zoom);
renderer.SetLineWidth(LineWidth);
renderer.DrawBatch(vb, 0, nv, PrimitiveType.LineList);
});
renderer.Device.SetBlendMode(BlendMode.None);