made PaletteFormat configurable

as suggested in issue #2219
This commit is contained in:
Matthias Mailänder
2012-06-19 21:36:10 +02:00
parent 26b75f406f
commit 84d623397b
8 changed files with 32 additions and 36 deletions

View File

@@ -368,24 +368,25 @@ namespace OpenRA.Utility
var remap = new Dictionary<int,int>();
/* the first 4 entries are fixed */
for( var i = 0; i < 4; i++ )
for (var i = 0; i < 4; i++)
remap[i] = i;
var srcPaletteType = Enum<PaletteFormat>.Parse(args[1].Split(':')[0]);
var destPaletteType = Enum<PaletteFormat>.Parse(args[2].Split(':')[0]);
// TODO: should read that from mods/*/system.yaml
var srcRemapIndex = Enum<int[]>.Parse(args[1].Split(':')[0]);
var destRemapIndex = Enum<int[]>.Parse(args[2].Split(':')[0]);
/* the remap range is always 16 entries, but their location and order changes */
for( var i = 0; i < 16; i++ )
remap[ PlayerColorRemap.GetRemapIndex(srcPaletteType, i) ]
= PlayerColorRemap.GetRemapIndex(destPaletteType, i);
// the remap range is always 16 entries, but their location and order changes
for (var i = 0; i < 16; i++)
remap[PlayerColorRemap.GetRemapIndex(srcRemapIndex, i)]
= PlayerColorRemap.GetRemapIndex(destRemapIndex, i);
/* map everything else to the best match based on channel-wise distance */
// map everything else to the best match based on channel-wise distance
var srcPalette = Palette.Load(args[1].Split(':')[1], false);
var destPalette = Palette.Load(args[2].Split(':')[1], false);
var fullIndexRange = Exts.MakeArray<int>(256, x => x);
for( var i = 0; i < 256; i++ )
for (var i = 0; i < 256; i++)
if (!remap.ContainsKey(i))
remap[i] = fullIndexRange
.Where(a => !remap.ContainsValue(a))
@@ -394,7 +395,7 @@ namespace OpenRA.Utility
var srcImage = ShpReader.Load(args[3]);
using( var destStream = File.Create(args[4]) )
using (var destStream = File.Create(args[4]))
ShpWriter.Write(destStream, srcImage.Width, srcImage.Height,
srcImage.Frames.Select( im => im.Image.Select(px => (byte)remap[px]).ToArray() ));
}