diff --git a/OpenRA.Game/Graphics/WorldRenderer.cs b/OpenRA.Game/Graphics/WorldRenderer.cs index df1a4d0b00..a6cd6cddd8 100644 --- a/OpenRA.Game/Graphics/WorldRenderer.cs +++ b/OpenRA.Game/Graphics/WorldRenderer.cs @@ -250,8 +250,10 @@ namespace OpenRA.Graphics public void DrawAnnotations() { + Game.Renderer.EnableAntialiasingFilter(); for (var i = 0; i < preparedAnnotationRenderables.Count; i++) preparedAnnotationRenderables[i].Render(this); + Game.Renderer.DisableAntialiasingFilter(); // Engine debugging overlays if (debugVis.Value != null && debugVis.Value.RenderGeometry)