Expose targetline colors to yaml.

All targetlines can now be set to a custom color in yaml or set to be invisible.
All automated behaviours including scripted activities now have no visible target lines.
This commit is contained in:
tovl
2020-08-02 22:22:39 +02:00
committed by Paul Chote
parent ea3c7a3c34
commit 84eb3c54ef
41 changed files with 139 additions and 58 deletions

View File

@@ -44,6 +44,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Voice string when planting explosive charges.")]
public readonly string Voice = "Action";
[Desc("Color to use for the target line.")]
public readonly Color TargetLineColor = Color.Crimson;
public readonly PlayerRelationship TargetStances = PlayerRelationship.Enemy | PlayerRelationship.Neutral;
public readonly PlayerRelationship ForceTargetStances = PlayerRelationship.Enemy | PlayerRelationship.Neutral | PlayerRelationship.Ally;
@@ -88,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits
}
self.QueueActivity(order.Queued, new Demolish(self, order.Target, info.EnterBehaviour, info.DetonationDelay,
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes));
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, info.TargetLineColor));
self.ShowTargetLines();
}