diff --git a/OpenRA.Mods.RA/AttackMove.cs b/OpenRA.Mods.RA/AttackMove.cs index 82c79f1f82..6024c2b043 100644 --- a/OpenRA.Mods.RA/AttackMove.cs +++ b/OpenRA.Mods.RA/AttackMove.cs @@ -84,7 +84,7 @@ namespace OpenRA.Mods.RA { if (--scanTicks <= 0) { - self.Trait().ScanAndAttack(self, true); + self.Trait().ScanAndAttack(self); scanTicks = ScanInterval; } diff --git a/OpenRA.Mods.RA/AutoTarget.cs b/OpenRA.Mods.RA/AutoTarget.cs index 1d0c2b58a1..1504fe0d09 100644 --- a/OpenRA.Mods.RA/AutoTarget.cs +++ b/OpenRA.Mods.RA/AutoTarget.cs @@ -96,11 +96,11 @@ namespace OpenRA.Mods.RA return currentTarget; } - public void ScanAndAttack(Actor self, bool allowMovement) + public void ScanAndAttack(Actor self) { var targetActor = ScanForTarget(self, null); if (targetActor != null) - attack.AttackTarget(Target.FromActor(targetActor), false, allowMovement && stance != UnitStance.Defend); + attack.AttackTarget(Target.FromActor(targetActor), false, Info.AllowMovement && stance != UnitStance.Defend); } Actor ChooseTarget(Actor self, float range)