Fix CanBeViewedByPlayer query in

HackyAI.GetVisibleActorsBelongingToPlayer
This commit is contained in:
Taryn Hill
2016-08-12 08:12:45 -05:00
parent 1c5c9003f7
commit 852f0f790f

View File

@@ -683,7 +683,7 @@ namespace OpenRA.Mods.Common.AI
IEnumerable<Actor> GetVisibleActorsBelongingToPlayer(Player owner)
{
foreach (var actor in GetActorsThatCanBeOrderedByPlayer(owner))
if (actor.CanBeViewedByPlayer(owner))
if (actor.CanBeViewedByPlayer(Player))
yield return actor;
}