From 853ef12c8fae9d88a001be50bb3a8691e89ace34 Mon Sep 17 00:00:00 2001 From: alzeih Date: Mon, 30 Aug 2010 13:51:21 +1200 Subject: [PATCH] Don't flash if already dead --- OpenRA.Game/Effects/FlashTarget.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Effects/FlashTarget.cs b/OpenRA.Game/Effects/FlashTarget.cs index d2667feaba..9c43c2bcf6 100755 --- a/OpenRA.Game/Effects/FlashTarget.cs +++ b/OpenRA.Game/Effects/FlashTarget.cs @@ -28,7 +28,7 @@ namespace OpenRA.Effects public void Tick( World world ) { - if (--remainingTicks == 0) + if (--remainingTicks == 0 || !target.IsInWorld) world.AddFrameEndTask(w => w.Remove(this)); }