Tidy AutoTarget code.
This commit is contained in:
@@ -123,7 +123,7 @@ namespace OpenRA.Mods.RA.Missions
|
||||
void SetSovietUnitsToDefensiveStance()
|
||||
{
|
||||
foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == soviets && !a.IsDead() && a.HasTrait<AutoTarget>()))
|
||||
actor.Trait<AutoTarget>().stance = UnitStance.Defend;
|
||||
actor.Trait<AutoTarget>().Stance = UnitStance.Defend;
|
||||
}
|
||||
|
||||
Actor FirstUnshroudedOrDefault(IEnumerable<Actor> actors, World world, int shroudRange)
|
||||
|
||||
Reference in New Issue
Block a user