Disable chat for the first 5s (configurable) after joining a server.
This commit is contained in:
@@ -34,6 +34,21 @@ namespace OpenRA.Network
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TextNotificationsManager.AddSystemLine(order.TargetString);
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break;
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case "DisableChatEntry":
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{
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// Order must originate from the server
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if (clientId != 0)
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break;
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// Server may send MaxValue to indicate that it is disabled until further notice
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if (order.ExtraData == uint.MaxValue)
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TextNotificationsManager.ChatDisabledUntil = uint.MaxValue;
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else
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TextNotificationsManager.ChatDisabledUntil = Game.RunTime + order.ExtraData;
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break;
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}
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case "Chat":
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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@@ -31,6 +31,7 @@ namespace OpenRA.Server
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public readonly int PlayerIndex;
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public readonly string AuthToken;
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public readonly EndPoint EndPoint;
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public readonly Stopwatch ConnectionTimer = Stopwatch.StartNew();
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public long TimeSinceLastResponse => Game.RunTime - lastReceivedTime;
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@@ -476,6 +476,10 @@ namespace OpenRA.Server
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LobbyInfo.Clients.Add(client);
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newConn.Validated = true;
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// Disable chat UI to stop the client sending messages that we know we will reject
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if (!client.IsAdmin && Settings.JoinChatDelay > 0)
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DispatchOrdersToClient(newConn, 0, 0, new Order("DisableChatEntry", null, false) { ExtraData = (uint)Settings.JoinChatDelay }.Serialize());
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Log.Write("server", "Client {0}: Accepted connection from {1}.", newConn.PlayerIndex, newConn.EndPoint);
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if (client.Fingerprint != null)
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@@ -892,8 +896,19 @@ namespace OpenRA.Server
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}
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case "Chat":
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DispatchOrdersToClients(conn, 0, o.Serialize());
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break;
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{
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var isAdmin = GetClient(conn)?.IsAdmin ?? false;
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var connected = conn.ConnectionTimer.ElapsedMilliseconds;
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if (!isAdmin && connected < Settings.JoinChatDelay)
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{
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var remaining = (Settings.JoinChatDelay - connected + 999) / 1000;
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SendOrderTo(conn, "Message", "Chat is disabled. Please try again in {0} seconds".F(remaining));
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}
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else
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DispatchOrdersToClients(conn, 0, o.Serialize());
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break;
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}
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case "GameSaveTraitData":
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{
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@@ -101,6 +101,9 @@ namespace OpenRA
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[Desc("For dedicated servers only, treat maps that fail the lint checks as invalid.")]
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public bool EnableLintChecks = true;
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[Desc("Delay in milliseconds before newly joined players can send chat messages.")]
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public int JoinChatDelay = 5000;
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public ServerSettings Clone()
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{
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return (ServerSettings)MemberwiseClone();
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@@ -20,6 +20,8 @@ namespace OpenRA
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static Color chatMessageColor = Color.White;
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static string systemMessageLabel;
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public static long ChatDisabledUntil { get; internal set; }
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static TextNotificationsManager()
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{
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ChromeMetrics.TryGet("ChatMessageColor", out chatMessageColor);
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@@ -34,8 +34,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly ScrollPanelWidget chatScrollPanel;
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readonly ContainerWidget chatTemplate;
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readonly TextFieldWidget chatText;
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readonly INotifyChat[] chatTraits;
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readonly CachedTransform<int, string> chatDisabledLabel;
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readonly TabCompletionLogic tabCompletion = new TabCompletionLogic();
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@@ -43,6 +42,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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TextNotification lastLine;
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int repetitions;
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bool chatEnabled = true;
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[ObjectCreator.UseCtor]
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public IngameChatLogic(Widget widget, OrderManager orderManager, World world, ModData modData, bool isMenuChat, Dictionary<string, MiniYaml> logicArgs)
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@@ -50,8 +50,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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this.orderManager = orderManager;
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modRules = modData.DefaultRules;
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chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToArray();
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var chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToArray();
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var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot);
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var isObserver = orderManager.LocalClient != null && orderManager.LocalClient.IsObserver;
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var alwaysDisabled = world.IsReplay || world.LobbyInfo.NonBotClients.Count() == 1;
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@@ -82,7 +81,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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chatMode.IsDisabled = () =>
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{
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if (world.IsGameOver)
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if (world.IsGameOver || !chatEnabled)
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return true;
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// The game is over for us, join spectator team chat
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@@ -100,7 +99,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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};
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}
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else
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chatMode.IsDisabled = () => disableTeamChat;
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chatMode.IsDisabled = () => disableTeamChat || !chatEnabled;
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// Disable team chat after the game ended
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world.GameOver += () => disableTeamChat = true;
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@@ -163,6 +162,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return true;
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};
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chatDisabledLabel = new CachedTransform<int, string>(x => x > 0 ? $"Chat available in {x} seconds..." : "Chat Disabled");
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if (!isMenuChat)
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{
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var openTeamChatKey = new HotkeyReference();
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@@ -203,7 +204,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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orderManager.AddTextNotification += AddChatLineWrapper;
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chatText.IsDisabled = () => world.IsReplay && !Game.Settings.Debug.EnableDebugCommandsInReplays;
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chatText.IsDisabled = () => !chatEnabled || (world.IsReplay && !Game.Settings.Debug.EnableDebugCommandsInReplays);
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if (!isMenuChat)
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{
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@@ -317,6 +318,27 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Game.Sound.PlayNotification(modRules, null, "Sounds", chatLineSound, null);
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}
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public override void Tick()
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{
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var chatWasEnabled = chatEnabled;
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chatEnabled = Game.RunTime >= TextNotificationsManager.ChatDisabledUntil && TextNotificationsManager.ChatDisabledUntil != uint.MaxValue;
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if (chatEnabled && !chatWasEnabled)
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{
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chatText.Text = "";
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if (Ui.KeyboardFocusWidget == null)
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chatText.TakeKeyboardFocus();
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}
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else if (!chatEnabled)
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{
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var remaining = 0;
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if (TextNotificationsManager.ChatDisabledUntil != uint.MaxValue)
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remaining = (int)(TextNotificationsManager.ChatDisabledUntil - Game.RunTime + 999) / 1000;
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chatText.Text = chatDisabledLabel.Update(remaining);
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}
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}
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bool disposed = false;
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protected override void Dispose(bool disposing)
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{
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@@ -48,6 +48,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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readonly ScrollPanelWidget lobbyChatPanel;
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readonly Widget chatTemplate;
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readonly TextFieldWidget chatTextField;
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readonly CachedTransform<int, string> chatDisabledLabel;
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readonly ScrollPanelWidget players;
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@@ -60,6 +62,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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MapPreview map;
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Session.MapStatus mapStatus;
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bool chatEnabled = true;
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bool addBotOnMapLoad;
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bool disableTeamChat;
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bool insufficientPlayerSpawns;
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@@ -400,12 +403,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var chatMode = lobby.Get<ButtonWidget>("CHAT_MODE");
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chatMode.GetText = () => teamChat ? "Team" : "All";
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chatMode.OnClick = () => teamChat ^= true;
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chatMode.IsDisabled = () => disableTeamChat;
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chatMode.IsDisabled = () => disableTeamChat || !chatEnabled;
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var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD");
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chatTextField.IsDisabled = () => !chatEnabled;
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chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength;
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chatTextField.TakeKeyboardFocus();
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chatTextField.OnEnterKey = _ =>
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{
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if (chatTextField.Text.Length == 0)
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@@ -438,6 +441,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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chatTextField.OnEscKey = _ => chatTextField.YieldKeyboardFocus();
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chatDisabledLabel = new CachedTransform<int, string>(x => x > 0 ? $"Chat available in {x} seconds..." : "Chat Disabled");
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lobbyChatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY");
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chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE");
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lobbyChatPanel.RemoveChildren();
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@@ -487,6 +492,24 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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if (panel == PanelType.Options && OptionsTabDisabled())
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panel = PanelType.Players;
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var chatWasEnabled = chatEnabled;
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chatEnabled = Game.RunTime >= TextNotificationsManager.ChatDisabledUntil && TextNotificationsManager.ChatDisabledUntil != uint.MaxValue;
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if (chatEnabled && !chatWasEnabled)
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{
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chatTextField.Text = "";
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if (Ui.KeyboardFocusWidget == null)
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chatTextField.TakeKeyboardFocus();
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}
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else if (!chatEnabled)
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{
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var remaining = 0;
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if (TextNotificationsManager.ChatDisabledUntil != uint.MaxValue)
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remaining = (int)(TextNotificationsManager.ChatDisabledUntil - Game.RunTime + 999) / 1000;
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chatTextField.Text = chatDisabledLabel.Update(remaining);
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}
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}
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void AddChatLine(TextNotification chatLine)
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@@ -19,10 +19,12 @@ set EnableGeoIP=True
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set EnableLintChecks=True
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set ShareAnonymizedIPs=True
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set JoinChatDelay=5000
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set SupportDir=""
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:loop
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bin\OpenRA.Server.exe Engine.EngineDir=".." Game.Mod=%Mod% Server.Name=%Name% Server.ListenPort=%ListenPort% Server.AdvertiseOnline=%AdvertiseOnline% Server.EnableSingleplayer=%EnableSingleplayer% Server.Password=%Password% Server.RecordReplays=%RecordReplays% Server.RequireAuthentication=%RequireAuthentication% Server.ProfileIDBlacklist=%ProfileIDBlacklist% Server.ProfileIDWhitelist=%ProfileIDWhitelist% Server.EnableSyncReports=%EnableSyncReports% Server.EnableGeoIP=%EnableGeoIP% Server.EnableLintChecks=%EnableLintChecks% Server.ShareAnonymizedIPs=%ShareAnonymizedIPs% Engine.SupportDir=%SupportDir%
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bin\OpenRA.Server.exe Engine.EngineDir=".." Game.Mod=%Mod% Server.Name=%Name% Server.ListenPort=%ListenPort% Server.AdvertiseOnline=%AdvertiseOnline% Server.EnableSingleplayer=%EnableSingleplayer% Server.Password=%Password% Server.RecordReplays=%RecordReplays% Server.RequireAuthentication=%RequireAuthentication% Server.ProfileIDBlacklist=%ProfileIDBlacklist% Server.ProfileIDWhitelist=%ProfileIDWhitelist% Server.EnableSyncReports=%EnableSyncReports% Server.EnableGeoIP=%EnableGeoIP% Server.EnableLintChecks=%EnableLintChecks% Server.ShareAnonymizedIPs=%ShareAnonymizedIPs% Server.JoinChatDelay=%JoinChatDelay% Engine.SupportDir=%SupportDir%
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goto loop
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@@ -29,6 +29,8 @@ EnableGeoIP="${EnableGeoIP:-"True"}"
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EnableLintChecks="${EnableLintChecks:-"True"}"
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ShareAnonymizedIPs="${ShareAnonymizedIPs:-"True"}"
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JoinChatDelay="${JoinChatDelay:-"5000"}"
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SupportDir="${SupportDir:-""}"
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while true; do
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@@ -46,5 +48,6 @@ while true; do
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Server.EnableGeoIP="$EnableGeoIP" \
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Server.EnableLintChecks="$EnableLintChecks" \
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Server.ShareAnonymizedIPs="$ShareAnonymizedIPs" \
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Server.JoinChatDelay="$JoinChatDelay" \
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Engine.SupportDir="$SupportDir"
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done
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