Simplify 'default' expression (IDE0034)

This commit is contained in:
Gustas
2022-10-11 17:28:58 +03:00
committed by Matthias Mailänder
parent 02d9ba020d
commit 858d782af1
70 changed files with 90 additions and 88 deletions

View File

@@ -86,10 +86,10 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool MoveIntoShroud = true;
[Desc("e.g. crate, wall, infantry")]
public readonly BitSet<CrushClass> Crushes = default(BitSet<CrushClass>);
public readonly BitSet<CrushClass> Crushes = default;
[Desc("Types of damage that are caused while crushing. Leave empty for no damage types.")]
public readonly BitSet<DamageType> CrushDamageTypes = default(BitSet<DamageType>);
public readonly BitSet<DamageType> CrushDamageTypes = default;
[VoiceReference]
public readonly string Voice = "Action";