Simplify 'default' expression (IDE0034)

This commit is contained in:
Gustas
2022-10-11 17:28:58 +03:00
committed by Matthias Mailänder
parent 02d9ba020d
commit 858d782af1
70 changed files with 90 additions and 88 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int DamageInterval = 0;
[Desc("Apply the damage using these damagetypes.")]
public readonly BitSet<DamageType> DamageTypes = default(BitSet<DamageType>);
public readonly BitSet<DamageType> DamageTypes = default;
[FieldLoader.Require]
[Desc("Terrain types where the actor will take damage.")]