Simplify 'default' expression (IDE0034)
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committed by
Matthias Mailänder
parent
02d9ba020d
commit
858d782af1
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int DamageInterval = 0;
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[Desc("Apply the damage using these damagetypes.")]
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public readonly BitSet<DamageType> DamageTypes = default(BitSet<DamageType>);
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public readonly BitSet<DamageType> DamageTypes = default;
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[FieldLoader.Require]
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[Desc("Terrain types where the actor will take damage.")]
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