Simplify 'default' expression (IDE0034)

This commit is contained in:
Gustas
2022-10-11 17:28:58 +03:00
committed by Matthias Mailänder
parent 02d9ba020d
commit 858d782af1
70 changed files with 90 additions and 88 deletions

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Damage types that this should be used for (defined on the warheads).",
"Leave empty to disable all filtering.")]
public readonly BitSet<DamageType> DamageTypes = default(BitSet<DamageType>);
public readonly BitSet<DamageType> DamageTypes = default;
[Desc("Trigger when Undamaged, Light, Medium, Heavy, Critical or Dead.")]
public readonly DamageState MinimumDamageState = DamageState.Heavy;