Fix aircraft failing to engage targets within range.
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@@ -24,8 +24,6 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Attack behavior. Currently supported types are Strafe (default) and Hover.")]
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public readonly AirAttackType AttackType = AirAttackType.Strafe;
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[Desc("Delay, in game ticks, before strafing aircraft turns to attack.")]
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public readonly int AttackTurnDelay = 50;
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[Desc("Does this actor cancel its attack activity when it needs to resupply? Setting this to 'false' will make the actor resume attack after reloading.")]
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public readonly bool AbortOnResupply = true;
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