Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
This commit is contained in:
@@ -42,14 +42,14 @@ namespace OpenRA.Mods.Common.Effects
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[Desc("Maximum vertical launch angle (pitch).")]
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[Desc("Maximum vertical launch angle (pitch).")]
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public readonly WAngle MaximumLaunchAngle = new WAngle(128);
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public readonly WAngle MaximumLaunchAngle = new WAngle(128);
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[Desc("Minimum launch speed in WDist / tick")]
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[Desc("Minimum launch speed in WDist / tick. Defaults to Speed if -1.")]
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public readonly WDist MinimumLaunchSpeed = new WDist(75);
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public readonly WDist MinimumLaunchSpeed = new WDist(-1);
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[Desc("Maximum launch speed in WDist / tick")]
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[Desc("Maximum launch speed in WDist / tick. Defaults to Speed if -1.")]
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public readonly WDist MaximumLaunchSpeed = new WDist(200);
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public readonly WDist MaximumLaunchSpeed = new WDist(-1);
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[Desc("Maximum projectile speed in WDist / tick")]
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[Desc("Maximum projectile speed in WDist / tick")]
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public readonly WDist MaximumSpeed = new WDist(384);
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public readonly WDist Speed = new WDist(384);
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[Desc("Projectile acceleration when propulsion activated.")]
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[Desc("Projectile acceleration when propulsion activated.")]
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public readonly WDist Acceleration = new WDist(5);
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public readonly WDist Acceleration = new WDist(5);
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@@ -244,7 +244,9 @@ namespace OpenRA.Mods.Common.Effects
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void DetermineLaunchSpeedAndAngleForIncline(int predClfDist, int diffClfMslHgt, int relTarHorDist,
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void DetermineLaunchSpeedAndAngleForIncline(int predClfDist, int diffClfMslHgt, int relTarHorDist,
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out int speed, out int vFacing)
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out int speed, out int vFacing)
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{
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{
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speed = info.MaximumLaunchSpeed.Length;
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var minLaunchSpeed = info.MinimumLaunchSpeed.Length > -1 ? info.MinimumLaunchSpeed.Length : info.Speed.Length;
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var maxLaunchSpeed = info.MaximumLaunchSpeed.Length > -1 ? info.MaximumLaunchSpeed.Length : info.Speed.Length;
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speed = info.MaximumLaunchSpeed.Length > -1 ? info.MaximumLaunchSpeed.Length : info.Speed.Length;
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// Find smallest vertical facing, for which the missile will be able to climb terrAltDiff w-units
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// Find smallest vertical facing, for which the missile will be able to climb terrAltDiff w-units
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// within hHeightChange w-units all the while ending the ascent with vertical facing 0
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// within hHeightChange w-units all the while ending the ascent with vertical facing 0
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@@ -254,7 +256,7 @@ namespace OpenRA.Mods.Common.Effects
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// to hit the target without passing it by (and thus having to do horizontal loops)
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// to hit the target without passing it by (and thus having to do horizontal loops)
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var minSpeed = ((System.Math.Min(predClfDist * 1024 / (1024 - WAngle.FromFacing(vFacing).Sin()),
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var minSpeed = ((System.Math.Min(predClfDist * 1024 / (1024 - WAngle.FromFacing(vFacing).Sin()),
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(relTarHorDist + predClfDist) * 1024 / (2 * (2048 - WAngle.FromFacing(vFacing).Sin())))
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(relTarHorDist + predClfDist) * 1024 / (2 * (2048 - WAngle.FromFacing(vFacing).Sin())))
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* info.VerticalRateOfTurn * 157) / 6400).Clamp(info.MinimumLaunchSpeed.Length, info.MaximumLaunchSpeed.Length);
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* info.VerticalRateOfTurn * 157) / 6400).Clamp(minLaunchSpeed, maxLaunchSpeed);
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if ((sbyte)vFacing < 0)
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if ((sbyte)vFacing < 0)
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speed = minSpeed;
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speed = minSpeed;
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@@ -264,7 +266,7 @@ namespace OpenRA.Mods.Common.Effects
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// Find highest speed greater than the above minimum that allows the missile
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// Find highest speed greater than the above minimum that allows the missile
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// to surmount the incline
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// to surmount the incline
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var vFac = vFacing;
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var vFac = vFacing;
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speed = BisectionSearch(minSpeed, info.MaximumLaunchSpeed.Length, spd =>
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speed = BisectionSearch(minSpeed, maxLaunchSpeed, spd =>
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{
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{
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var lpRds = LoopRadius(spd, info.VerticalRateOfTurn);
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var lpRds = LoopRadius(spd, info.VerticalRateOfTurn);
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return WillClimbWithinDistance(vFac, lpRds, predClfDist, diffClfMslHgt)
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return WillClimbWithinDistance(vFac, lpRds, predClfDist, diffClfMslHgt)
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@@ -285,7 +287,7 @@ namespace OpenRA.Mods.Common.Effects
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// TODO: Double check Launch parameter determination
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// TODO: Double check Launch parameter determination
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void DetermineLaunchSpeedAndAngle(World world, out int speed, out int vFacing)
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void DetermineLaunchSpeedAndAngle(World world, out int speed, out int vFacing)
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{
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{
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speed = info.MaximumLaunchSpeed.Length;
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speed = info.MaximumLaunchSpeed.Length > -1 ? info.MaximumLaunchSpeed.Length : info.Speed.Length;
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loopRadius = LoopRadius(speed, info.VerticalRateOfTurn);
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loopRadius = LoopRadius(speed, info.VerticalRateOfTurn);
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// Compute current distance from target position
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// Compute current distance from target position
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@@ -304,7 +306,7 @@ namespace OpenRA.Mods.Common.Effects
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else if (lastHt != 0)
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else if (lastHt != 0)
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{
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{
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vFacing = System.Math.Max((sbyte)(info.MinimumLaunchAngle.Angle >> 2), (sbyte)0);
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vFacing = System.Math.Max((sbyte)(info.MinimumLaunchAngle.Angle >> 2), (sbyte)0);
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speed = info.MaximumLaunchSpeed.Length;
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speed = info.MaximumLaunchSpeed.Length > -1 ? info.MaximumLaunchSpeed.Length : info.Speed.Length;
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}
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}
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else
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else
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{
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{
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@@ -398,7 +400,7 @@ namespace OpenRA.Mods.Common.Effects
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void ChangeSpeed(int sign = 1)
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void ChangeSpeed(int sign = 1)
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{
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{
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speed = (speed + sign * info.Acceleration.Length).Clamp(0, info.MaximumSpeed.Length);
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speed = (speed + sign * info.Acceleration.Length).Clamp(0, info.Speed.Length);
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// Compute the vertical loop radius
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// Compute the vertical loop radius
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loopRadius = LoopRadius(speed, info.VerticalRateOfTurn);
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loopRadius = LoopRadius(speed, info.VerticalRateOfTurn);
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@@ -409,7 +411,7 @@ namespace OpenRA.Mods.Common.Effects
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// Compute the projectile's freefall displacement
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// Compute the projectile's freefall displacement
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var move = velocity + gravity / 2;
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var move = velocity + gravity / 2;
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velocity += gravity;
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velocity += gravity;
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var velRatio = info.MaximumSpeed.Length * 1024 / velocity.Length;
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var velRatio = info.Speed.Length * 1024 / velocity.Length;
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if (velRatio < 1024)
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if (velRatio < 1024)
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velocity = velocity * velRatio / 1024;
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velocity = velocity * velRatio / 1024;
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@@ -3453,6 +3453,25 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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}
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}
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}
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// Rename some speed-related Missile properties
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if (engineVersion < 20160205)
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{
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var mod = Game.ModData.Manifest.Mod.Id;
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if (mod == "ts")
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{
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if (node.Key == "Projectile" && node.Value.Value == "Missile")
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{
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node.Value.Nodes.Add(new MiniYamlNode("MinimumLaunchSpeed", "75"));
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node.Value.Nodes.Add(new MiniYamlNode("Speed", "384"));
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}
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}
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else
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{
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if (node.Key == "MaximumLaunchSpeed" && parent.Value.Value == "Missile")
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node.Key = "Speed";
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}
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}
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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}
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}
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@@ -12,7 +12,7 @@ Rockets:
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HorizontalRateOfTurn: 15
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HorizontalRateOfTurn: 15
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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Speed: 298
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RangeLimit: 20
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RangeLimit: 20
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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@@ -46,7 +46,7 @@ BikeRockets:
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 213
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Speed: 213
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RangeLimit: 30
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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@@ -81,7 +81,7 @@ OrcaAGMissiles:
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 256
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Speed: 256
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RangeLimit: 30
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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@@ -115,7 +115,7 @@ OrcaAAMissiles:
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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Speed: 298
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RangeLimit: 30
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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@@ -146,7 +146,7 @@ MammothMissiles:
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 341
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Speed: 341
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RangeLimit: 35
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RangeLimit: 35
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 298
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Spread: 298
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@@ -219,7 +219,7 @@ MammothMissiles:
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 213
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Speed: 213
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RangeLimit: 40
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RangeLimit: 40
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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@@ -251,7 +251,7 @@ BoatMissile:
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 10
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 170
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Speed: 170
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RangeLimit: 60
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RangeLimit: 60
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Spread: 256
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@@ -286,7 +286,7 @@ TowerMissle:
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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MaximumLaunchSpeed: 298
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Speed: 298
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RangeLimit: 40
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RangeLimit: 40
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 683
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Spread: 683
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@@ -314,7 +314,7 @@ SAMMissile:
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Blockable: false
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Blockable: false
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Image: MISSILE
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Image: MISSILE
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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MaximumLaunchSpeed: 426
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Speed: 426
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RangeLimit: 35
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RangeLimit: 35
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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@@ -375,7 +375,7 @@ Patriot:
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TrailImage: smokey
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TrailImage: smokey
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ContrailLength: 8
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ContrailLength: 8
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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MaximumLaunchSpeed: 300
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Speed: 300
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RangeLimit: 30
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RangeLimit: 30
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 682
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Spread: 682
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@@ -3,7 +3,7 @@ Bazooka:
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Range: 3c0
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Range: 3c0
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Report: ROCKET1.WAV
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Report: ROCKET1.WAV
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Projectile: Missile
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Projectile: Missile
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MaximumLaunchSpeed: 281
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Speed: 281
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Inaccuracy: 256
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Inaccuracy: 256
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Image: RPG
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Image: RPG
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HorizontalRateOfTurn: 1
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HorizontalRateOfTurn: 1
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@@ -42,7 +42,7 @@ Rocket:
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TrailImage: bazooka_trail2
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TrailImage: bazooka_trail2
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TrailPalette: effect75alpha
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TrailPalette: effect75alpha
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TrailInterval: 1
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TrailInterval: 1
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MaximumLaunchSpeed: 343
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Speed: 343
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RangeLimit: 35
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RangeLimit: 35
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 160
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Spread: 160
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@@ -81,7 +81,7 @@ TowerMissile:
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Image: MISSILE2
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Image: MISSILE2
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TrailImage: large_trail
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TrailImage: large_trail
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TrailInterval: 1
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TrailInterval: 1
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MaximumLaunchSpeed: 320
|
Speed: 320
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Spread: 256
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Falloff: 100, 50, 25, 0
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Falloff: 100, 50, 25, 0
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@@ -111,7 +111,7 @@ mtank_pri:
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Report: ROCKET1.WAV
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Report: ROCKET1.WAV
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Projectile: Missile
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Projectile: Missile
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MaximumLaunchSpeed: 281
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Speed: 281
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RangeLimit: 50
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RangeLimit: 50
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HorizontalRateOfTurn: 3
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HorizontalRateOfTurn: 3
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Blockable: false
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Blockable: false
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@@ -146,7 +146,7 @@ DeviatorMissile:
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Range: 5c0
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Range: 5c0
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Report: MISSLE1.WAV
|
Report: MISSLE1.WAV
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Projectile: Missile
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Projectile: Missile
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MaximumLaunchSpeed: 281
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Speed: 281
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RangeLimit: 40
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RangeLimit: 40
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HorizontalRateOfTurn: 3
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HorizontalRateOfTurn: 3
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Blockable: false
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Blockable: false
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@@ -841,8 +841,8 @@ Weapons:
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Range: 10c0
|
Range: 10c0
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Projectile: Missile
|
Projectile: Missile
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MaximumLaunchSpeed: 128
|
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Blockable: false
|
Blockable: false
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|
Speed: 128
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TrailImage: smokey
|
TrailImage: smokey
|
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ContrailLength: 150
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ContrailLength: 150
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Inaccuracy: 0c853
|
Inaccuracy: 0c853
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@@ -7,7 +7,7 @@ Maverick:
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BurstDelay: 7
|
BurstDelay: 7
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ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
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Projectile: Missile
|
Projectile: Missile
|
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MaximumLaunchSpeed: 256
|
Speed: 256
|
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Arm: 2
|
Arm: 2
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Blockable: false
|
Blockable: false
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ContrailLength: 10
|
ContrailLength: 10
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@@ -43,7 +43,7 @@ Dragon:
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Report: missile6.aud
|
Report: missile6.aud
|
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ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
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Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 213
|
Speed: 213
|
||||||
Arm: 2
|
Arm: 2
|
||||||
Blockable: false
|
Blockable: false
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
@@ -82,7 +82,7 @@ HellfireAG:
|
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BurstDelay: 10
|
BurstDelay: 10
|
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ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 256
|
Speed: 256
|
||||||
Arm: 2
|
Arm: 2
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||||||
Blockable: false
|
Blockable: false
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||||||
ContrailLength: 10
|
ContrailLength: 10
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||||||
@@ -120,7 +120,7 @@ HellfireAA:
|
|||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 384
|
Speed: 384
|
||||||
Arm: 2
|
Arm: 2
|
||||||
Blockable: false
|
Blockable: false
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||||||
ContrailLength: 10
|
ContrailLength: 10
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@@ -156,7 +156,7 @@ MammothTusk:
|
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Burst: 2
|
Burst: 2
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ValidTargets: Air, Infantry
|
ValidTargets: Air, Infantry
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 341
|
Speed: 341
|
||||||
Arm: 2
|
Arm: 2
|
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Blockable: false
|
Blockable: false
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||||||
ContrailLength: 10
|
ContrailLength: 10
|
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@@ -201,7 +201,7 @@ Nike:
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Image: MISSILE
|
Image: MISSILE
|
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HorizontalRateOfTurn: 25
|
HorizontalRateOfTurn: 25
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
MaximumLaunchSpeed: 341
|
Speed: 341
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 50
|
Damage: 50
|
||||||
@@ -229,7 +229,7 @@ RedEye:
|
|||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 30
|
RangeLimit: 30
|
||||||
MaximumLaunchSpeed: 298
|
Speed: 298
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 40
|
Damage: 40
|
||||||
@@ -293,7 +293,7 @@ Stinger:
|
|||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
MaximumLaunchSpeed: 170
|
Speed: 170
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 30
|
Damage: 30
|
||||||
@@ -333,7 +333,7 @@ StingerAA:
|
|||||||
Image: DRAGON
|
Image: DRAGON
|
||||||
HorizontalRateOfTurn: 20
|
HorizontalRateOfTurn: 20
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
MaximumLaunchSpeed: 255
|
Speed: 255
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 30
|
Damage: 30
|
||||||
@@ -369,7 +369,7 @@ TorpTube:
|
|||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Image: torpedo
|
Image: torpedo
|
||||||
Arm: 3
|
Arm: 3
|
||||||
MaximumLaunchSpeed: 85
|
Speed: 85
|
||||||
TrailImage: bubbles
|
TrailImage: bubbles
|
||||||
HorizontalRateOfTurn: 1
|
HorizontalRateOfTurn: 1
|
||||||
RangeLimit: 160
|
RangeLimit: 160
|
||||||
@@ -441,7 +441,7 @@ APTusk:
|
|||||||
Report: missile6.aud
|
Report: missile6.aud
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
MaximumLaunchSpeed: 298
|
Speed: 298
|
||||||
Arm: 2
|
Arm: 2
|
||||||
Blockable: false
|
Blockable: false
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
|
|||||||
@@ -111,6 +111,8 @@ CyCannon:
|
|||||||
HorizontalRateOfTurn: 2
|
HorizontalRateOfTurn: 2
|
||||||
Shadow: true
|
Shadow: true
|
||||||
Image: TORPEDO
|
Image: TORPEDO
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 43
|
Spread: 43
|
||||||
Damage: 120
|
Damage: 120
|
||||||
|
|||||||
@@ -14,6 +14,8 @@ Bazooka:
|
|||||||
HorizontalRateOfTurn: 8
|
HorizontalRateOfTurn: 8
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 25
|
Damage: 25
|
||||||
@@ -58,6 +60,8 @@ HoverMissile:
|
|||||||
HorizontalRateOfTurn: 8
|
HorizontalRateOfTurn: 8
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 30
|
Damage: 30
|
||||||
@@ -101,6 +105,8 @@ MammothTusk:
|
|||||||
MaximumLaunchSpeed: 213
|
MaximumLaunchSpeed: 213
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 171
|
Spread: 171
|
||||||
Damage: 40
|
Damage: 40
|
||||||
@@ -140,6 +146,8 @@ BikeMissile:
|
|||||||
MaximumLaunchSpeed: 213
|
MaximumLaunchSpeed: 213
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Damage: 40
|
Damage: 40
|
||||||
@@ -180,6 +188,8 @@ Dragon:
|
|||||||
HorizontalRateOfTurn: 8
|
HorizontalRateOfTurn: 8
|
||||||
RangeLimit: 50
|
RangeLimit: 50
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 30
|
Damage: 30
|
||||||
@@ -224,6 +234,8 @@ Hellfire:
|
|||||||
HorizontalRateOfTurn: 8
|
HorizontalRateOfTurn: 8
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 85
|
Spread: 85
|
||||||
Damage: 30
|
Damage: 30
|
||||||
@@ -267,6 +279,8 @@ RedEye2:
|
|||||||
HorizontalRateOfTurn: 5
|
HorizontalRateOfTurn: 5
|
||||||
RangeLimit: 100
|
RangeLimit: 100
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 33
|
Damage: 33
|
||||||
|
|||||||
@@ -13,6 +13,8 @@ MultiCluster:
|
|||||||
HorizontalRateOfTurn: 8
|
HorizontalRateOfTurn: 8
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Palette: ra
|
Palette: ra
|
||||||
|
MinimumLaunchSpeed: 75
|
||||||
|
Speed: 384
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Damage: 65
|
Damage: 65
|
||||||
|
|||||||
Reference in New Issue
Block a user