Remove duplication

This commit is contained in:
Paul Chote
2010-03-21 20:36:46 +13:00
parent 0510a7fb7f
commit 85f9b3627f
11 changed files with 113 additions and 122 deletions

View File

@@ -0,0 +1,51 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Effects
{
class CrateEffect : IEffect
{
Actor a;
Animation anim = new Animation("crate-effects");
float2 doorOffset = new float2(-4,0);
public CrateEffect(Actor a, string seq)
{
this.a = a;
anim.PlayThen(seq,
() => a.World.AddFrameEndTask(w => w.Remove(this)));
}
public void Tick( World world )
{
anim.Tick();
}
public IEnumerable<Renderable> Render()
{
yield return new Renderable(anim.Image,
a.CenterLocation - .5f * anim.Image.size + doorOffset, "effect");
}
}
}

View File

@@ -286,6 +286,8 @@
<Compile Include="Chrome\CheckboxWidget.cs" />
<Compile Include="Traits\HasUnitOnBuild.cs" />
<Compile Include="Traits\Activities\Wait.cs" />
<Compile Include="Traits\CrateAction.cs" />
<Compile Include="Effects\CrateEffect.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -62,7 +62,7 @@ namespace OpenRA.Traits
public void OnCrush(Actor crusher)
{
var shares = self.traits.WithInterface<ICrateAction>().Select(a => Pair.New(a, a.GetSelectionShares(crusher)));
var shares = self.traits.WithInterface<CrateAction>().Select(a => Pair.New(a, a.GetSelectionShares(crusher)));
var totalShares = shares.Sum(a => a.Second);
var n = self.World.SharedRandom.Next(totalShares);

View File

@@ -0,0 +1,60 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using OpenRA.Effects;
namespace OpenRA.Traits
{
public class CrateActionInfo : ITraitInfo
{
public int SelectionShares = 10;
public string Effect = null;
public string Notification = null;
public virtual object Create(Actor self) { return new CrateAction(self, this); }
}
public class CrateAction
{
public Actor self;
public CrateActionInfo info;
public CrateAction(Actor self, CrateActionInfo info)
{
this.self = self;
this.info = info;
}
public virtual int GetSelectionShares(Actor collector)
{
return info.SelectionShares;
}
public virtual void Activate(Actor collector)
{
Sound.PlayToPlayer(collector.Owner, info.Notification);
collector.World.AddFrameEndTask(w =>
{
if (info.Effect != null)
w.Add(new CrateEffect(collector, info.Effect));
});
}
}
}

View File

@@ -82,13 +82,7 @@ namespace OpenRA.Traits
bool IsCrushableBy(UnitMovementType umt, Player player);
bool IsPathableCrush(UnitMovementType umt, Player player);
}
public interface ICrateAction
{
int GetSelectionShares(Actor collector);
void Activate(Actor collector);
}
public struct Renderable
{
public readonly Sprite Sprite;