Remove Actor.HasTrait<T>()

This commit is contained in:
atlimit8
2015-08-01 23:53:58 -05:00
parent 959914779f
commit 85fab45451
79 changed files with 153 additions and 153 deletions

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Activities
{
var attack = self.Trait<AttackBase>();
targets = self.World.Actors.Where(a => self != a && !a.IsDead && a.IsInWorld && a.AppearsHostileTo(self)
&& a.HasTrait<Huntable>() && IsTargetable(a, self) && attack.HasAnyValidWeapons(Target.FromActor(a)));
&& a.Info.Traits.Contains<HuntableInfo>() && IsTargetable(a, self) && attack.HasAnyValidWeapons(Target.FromActor(a)));
}
bool IsTargetable(Actor self, Actor viewer)